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#503 SCUMM: Smooth Scrolling

Engine: SCUMM
open
nobody
None
5
2009-03-11
2009-03-11
ancalimon
No

When played on an Amiga (or Winuae using a 50hz resolution) later Lucas adventures like Monkey Island 2 had perfect silky smooth scrolling. Could this be implemented in ScummVM?

Discussion

  • Max Horn

    Max Horn - 2009-03-11

    In principle, it should be possible. We already implemented smooth scrolling for FT, Dig and COMI. Well, at least scrolling in one pixel at a time instead of in blocks of 8 pixels at a time. Whether it is "perfect silky smooth" or not is quite subjectiv.

     
  • Max Horn

    Max Horn - 2009-03-11
    • summary: Smooth Scrolling --> SCUMM: Smooth Scrolling
     
  • ancalimon

    ancalimon - 2009-03-11

    On an Amiga 1200 with fastram screen is scrolled without any stuttering, jumping or skipping. It's totally smooth 50 frames per second on a 50hz screen without any screen tearing. I have seen it done on today's PC's :)

     
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