Activity for Spring RTS Engine

  • rtri committed [25324a]

    split Lua GC timer into synced and unsynced parts

  • rtri committed [4b60ec]

    4139f2e1 addenda

  • rtri committed [d2d024]

    fix #4636

  • rtri committed [a2e0e5]

    shorten scope of InfoConsole drawing lock

  • rtri committed [7801db]

    add.

  • rtri committed [38b1c9]

    DGun weapontype: allow leading (#473)

  • rtri committed [4d672d]

    fix pool hashes

  • rtri committed [8cb740]

    clang crap

  • rtri committed [0cbc60]

    nuke TLS

  • rtri committed [e22b42]

    dbg

  • rtri committed [5fc162]

    bump ArchiveCache version

  • rtri committed [cc3dd2]

    run full Lua GC sweep after loading handlers

  • rtri committed [1ab12c]

    fix #3310

  • rtri committed [38fb73]

    fix #6287

  • rtri committed [324939]

    fix segv if Lua handler is invalid

  • abma abma committed [a6cdd6]

    add SpringMapConvNG as submodule:

  • rtri committed [79fcf9]

    fix #6291

  • abma abma committed [ccf6eb]

    update pr-downloader:

  • abma abma committed [b5e425]

    update SpringMapConvNG: partly fix static linking

  • rtri committed [c4e0cc]

    fix #6293

  • rtri committed [81db42]

    fix #6292

  • rtri committed [cad892]

    fix qf crash

  • rtri committed [29a048]

    change default weapon sound{Start,Hit*} volumes

  • rtri committed [87dc2f]

    fix #6296

  • abma abma committed [5dd29e]

    buildbot: add env vars for linux compile

  • abma abma committed [9e1dc7]

    fix travis compile

  • rtri committed [cc8118]

    throw content_error exceptions from creg LoadPackage

  • abma abma committed [5a588e]

    remove AAI / RAI / E323AI:

  • abma abma committed [89eff0]

    changelog++

  • rtri committed [57e60d]

    fix #6304

  • rtri committed [f7fc84]

    fix #6303

  • rtri committed [a54deb]

    +-

  • rtri committed [a73df2]

    add Spring.ClosestBuildPos

  • rtri committed [ca1557]

    fix #6306

  • rtri committed [1e5140]

    remove some traces of TRACE_SYNC

  • rtri committed [dd0710]

    move GetEnemyUnits* buffers into GameHelper

  • rtri committed [222160]

    add. (--includes)

  • rtri committed [0792ed]

    --SyncTracer.{cpp,h}

  • rtri committed [d5771b]

    pass weapon target (if any) to ScriptDecloak

  • rtri committed [eee51e]

    fix SIGINT handling, add more exit codes

  • Eshed Eshed committed [a4db08]

    update CircuitAI

  • Eshed Eshed committed [6d466c]

    silence warning

  • rtri committed [da1b51]

    fix #6307 / close #476

  • Eshed Eshed committed [58dcbf]

    update Circuit

  • abma abma committed [9de310]

    update SpringMapConvNG

  • Eshed Eshed committed [acae85]

    Don't distribute libIrrXML.a

  • abma abma committed [cf30e7]

    update SpringMapConvNG + rename to mapcompile/mapdecompile

  • abma abma committed [604cdc]

    allow validation test without core_pattern set

  • abma abma committed [fc7554]

    cleanup builders

  • abma abma committed [368795]

    buildbot: disable msv / remove boost building / cleanup

  • rtri committed [7cd82b]

    fix #6315

  • rtri committed [cca6ae]

    fix gl.UpdateVertexArray

  • rtri committed [612805]

    random const's

  • rtri committed [bf05f5]

    fix #6311

  • rtri committed [1c35bd]

    -

  • rtri committed [ded1ad]

    -

  • rtri committed [b9df50]

    MSVC fix gl.GetDefaultShaderSources

  • rtri committed [8430fc]

    :$

  • rtri committed [842ef0]

    Add `math.tau` (#477)

  • rtri committed [3ee52e]

    fix #6316

  • rtri committed [4c26c8]

    swap all font buffers

  • rtri committed [e5666f]

    fix #6318

  • rtri committed [772414]

    e5666f add.

  • rtri committed [f3ba37]

    add LuaFonts::World{Begin,End,Print}; handle FONT_{NORM,SCALE} flags in ::Print

  • rtri committed [76b614]

    fix #6322

  • rtri committed [dc193a]

    disable FONT_NEAREST by default for LuaFonts::Print

  • rtri committed [1deb3d]

    fix #6325

  • rtri committed [5720d7]

    drop UnitDef::isAirBase

  • rtri committed [a1c89d]

    add gl.GetScreen{View,Proj}Matrix

  • rtri committed [355eeb]

    register gl.GetScreen*Matrix

  • rtri committed [46f381]

    repeat dc193a30 for gl.Text

  • rtri committed [46f381]

    repeat dc193a30 for gl.Text

  • rtri committed [7fa637]

    increase groundscar texture-atlas capacity

  • Eshed Eshed committed [1ad7ac]

    [AI] Read enemy weapons in los (#480)

  • rtri committed [06cccc]

    fix #6327

  • rtri committed [6ba058]

    fix #6317

  • rtri committed [06cccc]

    fix #6327

  • rtri committed [de701e]

    Prevent nullpo in LuaMenu Reload call (#481)

  • Eshed Eshed committed [afede8]

    add. 7f2b82ae116fb0256d4f95e32e115871681d5856 (#482)

  • rtri committed [495504]

    fix #6328

  • rtri committed [ab2b5d]

    #6329 tidbits

  • rtri committed [7318ff]

    close #483

  • rtri committed [266b51]

    fix #6331

  • rtri committed [a3e58f]

    fix #6337

  • rtri committed [825907]

    Add `Spring.GetLuaMemUsage` to LuaMenu (#485)

  • rtri committed [1d967c]

    nlc

  • rtri committed [703d2e]

    ++&&

  • rtri committed [c7fb6b]

    add /feature{draw,fade}dist commands

  • rtri committed [1b0e76]

    fix travis/clang compilation

  • rtri committed [1f38f5]

    add. c7fb6b3

  • rtri committed [6892f3]

    flip feature fartex and no-fade draw test order

  • rtri committed [77961b]

    add allyteam-mask arg to Spring.SetUnitPosErrorParams

  • GitHub committed [ffec46]

    -

  • rtri committed [7cd04e]

    fix #6346

  • rtri committed [b03094]

    ws/nlc

  • rtri committed [d91ff7]

    fix #6347

  • rtri committed [09a6d8]

    77961b2e addenda

  • rtri committed [6327cf]

    fix #6340

  • rtri committed [6c0224]

    Update CircuitAI (#486)

  • rtri committed [a0fe9d]

    add.

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