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From: John L. <jla...@gm...> - 2007-08-01 22:22:39
|
On 8/1/07, Ryan Pusztai <rpu...@gm...> wrote: > On 8/1/07, Ryan Pusztai <rpu...@gm...> wrote: > > On 8/1/07, John Labenski <jla...@gm...> wrote: > > > > > Humm, I do not think you have the current CVS. Please compare your > > > apps/build/msw/makefile.gcc. Do you have the variable > > > $(__WXLIB_GL_NAME_p)? > > > > I just downloaded the 7-1-2007 nightly source and it doesn't have that > variable in any of the make files located in 'wxLua\build\msw'. That is > where I am building from. Is that not the right place? I got my instructions > from the website ( > http://wxlua.sourceforge.net/docs/install.html) under 2. > Building on Windows using makefiles. Yes you can use the one in wxLua/build/msw since it just calls make for the makefiles for the modules and apps. > It does have that variable in the 07-31-2007 when I look at the makefile in > 'apps/build/msw/makefile.gcc'. Good, I assume it works correctly now. -John Labenski |
From: Ryan P. <rpu...@gm...> - 2007-08-01 21:26:31
|
On 8/1/07, John Labenski <jla...@gm...> wrote: > > Humm, I do not think you have the current CVS. Please compare your > apps/build/msw/makefile.gcc. Do you have the variable > $(__WXLIB_GL_NAME_p)? You are correct it is not in the makefile. I am sorry but I can't access CVS from work (also another reason I suggested svn ;-) ) and I downloaded nightly archive. I will download the one the came out last night and try again. -- Regards, Ryan RJP Computing |
From: Ryan P. <rpu...@gm...> - 2007-08-01 21:25:57
|
On 8/1/07, Ryan Pusztai <rpu...@gm...> wrote: > > On 8/1/07, John Labenski <jla...@gm...> wrote: > > > > Humm, I do not think you have the current CVS. Please compare your > > apps/build/msw/makefile.gcc. Do you have the variable > > $(__WXLIB_GL_NAME_p)? > > I just downloaded the 7-1-2007 nightly source and it doesn't have that variable in any of the make files located in 'wxLua\build\msw'. That is where I am building from. Is that not the right place? I got my instructions from the website (http://wxlua.sourceforge.net/docs/install.html) under 2. Building on Windows using makefiles. It does have that variable in the 07-31-2007 when I look at the makefile in 'apps/build/msw/makefile.gcc'. -- Regards, Ryan RJP Computing |
From: Andre <ar...@ki...> - 2007-08-01 17:57:04
|
John Labenski <jlabenski@...> writes: > > On 8/1/07, Andre <arpin@...> wrote: > > John Labenski <jlabenski <at> ...> writes: > > > I think you need to edit wxWidgets/include/wx/msw/setup.h and set > wxUSE_OPENGL 1. > > Either that or just remove the lib in the build file. > > Unfortunately there's no easy way to allow people to pick and choose > the libs to link to. The code can use #if statements, but there's > nothing equivalent for the linker command. > I did this and I still have the same problem. I have deleted wxlua and got a fresh copy from an then made it. I will now delete wxwidgets and get a fresh copy and use version 6 of the compiler if I can. This will take a while. Andre |
From: John L. <jla...@gm...> - 2007-08-01 17:35:24
|
On 8/1/07, Ryan Pusztai <rpu...@gm...> wrote: > On 8/1/07, Ryan Pusztai <rpu...@gm...> wrote: > > > > > > I think there is a problem because I can't complie it either with mingw > and I have built the GL (wxmsw28ud_gl.a) libraries. > > > > Here is the command line that is produced. Notice that linking to the GL > library is missing. > > g++ -o ..\..\..\bin\gcc_lib\wxlua.exe gccmsw\app_wxlua_lconsole.o > gccmsw\app_wxlua_wxlua.o gccmsw\app_wxlua_wxlua_rc.o > -mthreads -LD:\devel\Libraries\wxWidgets2.8\lib\gcc_lib > -L..\..\..\lib\gcc_lib -L..\..\..\modules\lua\lib -Wl,--subsys > tem,windows -mwindows -lwxlua_msw28_wxluasocket -lwxlua_msw28_wxluadebug > -lwxlua_msw28_wxbindadv -lwxlua_msw28_wxbinda > ui -lwxlua_msw28_wxbindbase -lwxlua_msw28_wxbindcore -lwxlua_msw28_wxbindgl > -lwxlua_msw28_wxbindhtml -lwxlua_msw28_wxbin > dmedia -lwxlua_msw28_wxbindnet -lwxlua_msw28_wxbindstc > -lwxlua_msw28_wxbindxml -lwxlua_msw28_wxbindxrc -lwxlua_msw28_wxl > ua -llua5.1 -lwxmsw28_stc -lwxmsw28_xrc -lwxmsw28_html -lwxmsw28_aui > -lwxmsw28_media -lwxmsw28_adv -lwxbase28_net -lwxba > se28_xml -lwxmsw28_core -lwxbase28 -lwxtiff -lwxjpeg -lwxpng -lwxzlib > -lwxregex -lwxexpat -lkernel32 -luser32 -lgdi32 -l > comdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lole32 -loleaut32 -luuid > -lrpcrt4 -ladvapi32 -lwsock32 -lodbc32 > -- Humm, I do not think you have the current CVS. Please compare your apps/build/msw/makefile.gcc. Do you have the variable $(__WXLIB_GL_NAME_p)? ..\..\..\bin\gcc_$(____app_23)\wxlua.exe: make_dir_app_wxlua $(APP_WXLUA_OBJECTS) gccmsw$(WXLIBPOSTFIX)$(_BUILDDIR_SHARED_SUFFIX)\app_wxlua_w xlua_rc.o $(CXX) -o $@ $(APP_WXLUA_OBJECTS) $(LDFLAGS) -mthreads -L$(WX_DIR)$(WXLIBPATH) $(____app_21) $(__THREADING) -L..\..\..\lib\gcc_$(____a pp_17) -L$(LUA_DIR)\lib -Wl,--subsystem,windows -mwindows -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxluasocket -lwxlua_msw$(WX_VERSION)$(WXLI BPOSTFIX)_wxluadebug -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxbindadv -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxbindaui -lwxlua_msw$(WX_VERSI ON)$(WXLIBPOSTFIX)_wxbindbase -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxbindcore -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxbindgl -lwxlua_msw$ (WX_VERSION)$(WXLIBPOSTFIX)_wxbindhtml -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxbindmedia -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxbindnet - lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxbindstc -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxbindxml -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxb indxrc -lwxlua_msw$(WX_VERSION)$(WXLIBPOSTFIX)_wxlua -llua5.1 -lwxmsw$(WX_VERSION)$(WXLIBPOSTFIX)_stc $(__WXLIB_XRC_NAME_p) $(__WXLIB_HTML_NAM E_p) $(__WXLIB_GL_NAME_p) $(__WXLIB_AUI_NAME_p) $(__WXLIB_MEDIA_NAME_p) $(__WXLIB_ADV_NAME_p) $(__WXLIB_NET_NAME_p) $(__WXLIB_XML_NAME_p) $(__ WXLIB_CORE_NAME_p) $(__WXLIB_BASE_NAME_p) -lwxtiff$(WX3RDPARTYLIBPOSTFIX) -lwxjpeg$(WX3RDPARTYLIBPOSTFIX) -lwxpng$(WX3RDPARTYLIBPOSTFIX) -lwxz lib$(WX3RDPARTYLIBPOSTFIX) -lwxregex$(WXLIBPOSTFIX) -lwxexpat$(WX3RDPARTYLIBPOSTFIX) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32 -lodbc32 Thanks, John Labenski |
From: John L. <jla...@gm...> - 2007-08-01 17:33:16
|
On 8/1/07, Andre <ar...@ki...> wrote: > John Labenski <jlabenski@...> writes: > > > > > We link to the wxWidgets GL library since there was a user that was > > using it. Does dev studio (mingw right?) not allow you to compile the > > wxWidgets GL library or did you not compile it yourself? > > > I use version 7 > > this library does not compile for window I think you need to edit wxWidgets/include/wx/msw/setup.h and set wxUSE_OPENGL 1. Either that or just remove the lib in the build file. Unfortunately there's no easy way to allow people to pick and choose the libs to link to. The code can use #if statements, but there's nothing equivalent for the linker command. -John Labenski |
From: Ryan P. <rpu...@gm...> - 2007-08-01 17:10:31
|
On 8/1/07, Ryan Pusztai <rpu...@gm...> wrote: > > I think there is a problem because I can't complie it either with mingw > and I have built the GL (wxmsw28ud_gl.a) libraries. > Here is the command line that is produced. Notice that linking to the GL library is missing. g++ -o ..\..\..\bin\gcc_lib\wxlua.exe gccmsw\app_wxlua_lconsole.o gccmsw\app_wxlua_wxlua.o gccmsw\app_wxlua_wxlua_rc.o -mthreads -LD:\devel\Libraries\wxWidgets2.8\lib\gcc_lib -L..\..\..\lib\gcc_lib -L..\..\..\modules\lua\lib -Wl,--subsys tem,windows -mwindows -lwxlua_msw28_wxluasocket -lwxlua_msw28_wxluadebug -lwxlua_msw28_wxbindadv -lwxlua_msw28_wxbinda ui -lwxlua_msw28_wxbindbase -lwxlua_msw28_wxbindcore -lwxlua_msw28_wxbindgl -lwxlua_msw28_wxbindhtml -lwxlua_msw28_wxbin dmedia -lwxlua_msw28_wxbindnet -lwxlua_msw28_wxbindstc -lwxlua_msw28_wxbindxml -lwxlua_msw28_wxbindxrc -lwxlua_msw28_wxl ua -llua5.1 -lwxmsw28_stc -lwxmsw28_xrc -lwxmsw28_html -lwxmsw28_aui -lwxmsw28_media -lwxmsw28_adv -lwxbase28_net -lwxba se28_xml -lwxmsw28_core -lwxbase28 -lwxtiff -lwxjpeg -lwxpng -lwxzlib -lwxregex -lwxexpat -lkernel32 -luser32 -lgdi32 -l comdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32 -lodbc32 -- Regards, Ryan RJP Computing |
From: Andre <ar...@ki...> - 2007-08-01 17:00:16
|
John Labenski <jlabenski@...> writes: > > We link to the wxWidgets GL library since there was a user that was > using it. Does dev studio (mingw right?) not allow you to compile the > wxWidgets GL library or did you not compile it yourself? > I use version 7 this library does not compile for window > > How could it? The executable, > http://wxlua.sourceforge.net/download/wxlua_2007_07_31_exe.zip, was > compiled directly from the CVS head source code yesterday and so it > should be identical to the one you compiled? I compiled it using MSVC > 6, maybe there's a problem with MingW? > I will try again maybe cvs did not work |
From: Ryan P. <rpu...@gm...> - 2007-08-01 16:59:55
|
On 8/1/07, John Labenski <jla...@gm...> wrote: > > On 8/1/07, Andre <ar...@ki...> wrote: > > John Labenski <jlabenski@...> writes: > > > Ok, that's the current CVS. Hopefully you'll get the same results with > that. > > > > I was able to compile wxlua.exe in dev studio removing the link to the > gl lib. > > We link to the wxWidgets GL library since there was a user that was > using it. Does dev studio (mingw right?) not allow you to compile the > wxWidgets GL library or did you not compile it yourself? > > > The code still have the same problem. > > How could it? The executable, > http://wxlua.sourceforge.net/download/wxlua_2007_07_31_exe.zip, was > compiled directly from the CVS head source code yesterday and so it > should be identical to the one you compiled? I compiled it using MSVC > 6, maybe there's a problem with MingW? I think there is a problem because I can't complie it either with mingw and I have built the GL (wxmsw28ud_gl.a) libraries. -- Regards, Ryan RJP Computing |
From: John L. <jla...@gm...> - 2007-08-01 16:28:25
|
On 8/1/07, Andre <ar...@ki...> wrote: > John Labenski <jlabenski@...> writes: > > Ok, that's the current CVS. Hopefully you'll get the same results with that. > > I was able to compile wxlua.exe in dev studio removing the link to the gl lib. We link to the wxWidgets GL library since there was a user that was using it. Does dev studio (mingw right?) not allow you to compile the wxWidgets GL library or did you not compile it yourself? > The code still have the same problem. How could it? The executable, http://wxlua.sourceforge.net/download/wxlua_2007_07_31_exe.zip, was compiled directly from the CVS head source code yesterday and so it should be identical to the one you compiled? I compiled it using MSVC 6, maybe there's a problem with MingW? Could you add the wxPrintf statement to this function in modules/wxlua/src/wxlstate.cpp I would expect that when the error occurs that the "tag" variable would be equal to the g_wxluatag_wxLuaFunction tag, but the wxlua_ttag would return something else. In fact, the wxlua_ttag should always equal the "tag" variable. bool LUACALL wxlua_tpushusertag(lua_State *L, const void *u, int tag, bool track) { ... wxlua_pushkey_wxLuaObjects(L); lua_rawget(L, LUA_REGISTRYINDEX); // pop key, push result (the obj table) lua_pushlightuserdata(L, (void*)u); // key on Lua's userdata lua_rawget(L, -2); if (wxlua_iswxuserdata(L, -1)) { wxPrintf(wxT("HELP! %d = %d %d\n"), wxlua_ttag(L, -1), tag, g_wxluatag_wxLuaFunction); lua_remove(L, -2); // remove the obj table return true; } Thanks, John Labenski |
From: Andre <ar...@ki...> - 2007-08-01 15:21:10
|
John Labenski <jlabenski@...> writes: > > Ok, that's the current CVS. Hopefully you'll get the same results with that. > I was able to compile wxlua.exe in dev studio removing the link to the gl lib. The code still have the same problem. |
From: Andre <ar...@ki...> - 2007-08-01 14:43:05
|
John Labenski <jlabenski@...> writes: > Ok, that's the current CVS. Hopefully you'll get the same results with that. > cannot link, wxmsw28ud_gl.lib is requested should probably not happen on window Andre |
From: Andre <ar...@ki...> - 2007-08-01 14:41:33
|
John Labenski <jlabenski@...> writes: >> Ok, that's the current CVS. Hopefully you'll get the same results with that. > cannot link any more wxmsw28ud_gl.lib is requested Should this be needed on window? Andre |
From: John L. <jla...@gm...> - 2007-08-01 13:42:26
|
On 8/1/07, Andre <ar...@ki...> wrote: > John Labenski <jlabenski@...> writes: > > > > Thats when I made the changes. I'll go over them again. > > > > > I will try to narrow it farther (if I can) tomorrow. > > > > Could you try this wxLua.exe executable and let me know if it happens with it? > > > > http://wxlua.sourceforge.net/download/wxlua_2007_07_31_exe.zip > > > This code works without a problem. Ok, that's the current CVS. Hopefully you'll get the same results with that. Thanks, John Labenski |
From: Andre <ar...@ki...> - 2007-08-01 13:34:55
|
John Labenski <jlabenski@...> writes: > > > Thats when I made the changes. I'll go over them again. > > > I will try to narrow it farther (if I can) tomorrow. > > Could you try this wxLua.exe executable and let me know if it happens with it? > > http://wxlua.sourceforge.net/download/wxlua_2007_07_31_exe.zip > This code works without a problem. Andre |
From: Francesco M. <f18...@ya...> - 2007-08-01 10:09:18
|
Hi, John Labenski ha scritto: > On 7/31/07, Francesco Montorsi <f18...@ya...> wrote: >> John Labenski ha scritto: >>> I'll try to do a binary release tomorrow, the source will have to wait >>> since the configure script is still not working. >> I can give an hand with this release. >> However I cannot understand why configure script still doesn't work... >> which errors do you get? > > It has more to do with the extra binding libs. I tried to copy > everything that the stc module had in the bakefiles, but currently > only base, core, and stc are made. I'm not sure why base and core work > since neither existed before and that's why I'm guessing it has > something to do with configure and that we need checks for the > existence of all of the libs. I've found the problem. When adding new options to the options.bkl files, also configure.ac needs to be updated accordingly: I've just committed the fix and tried to build latest wxLua against wx2.8.4 in shared+debug+ansi mode and it works. I've also modified a bit the bakefiles so that inter-modules dependencies are now handled correctly (to avoid e.g. that wxbindnet gets built before wxbindbase). Let me know if it works for you, too. >> Unfortunately I cannot build wxLua CVS HEAD now because I miss a wx28 on >> my system (I always use wxTRUNK and that gives troubles because of the >> string changes). I'm going to checkout wx28 and test a build against >> that right now btw. > > Thanks, I'll try to get it going with wxWidgets trunk, but I'm afraid > that there may be some other big changes. I really want to get this > release out to fix at least one of the bugs first though. I know, there are various changes in wx3. Given however that wx2.9 is not out yet, I think it will elapse a lot of time before wx3 will be ready and thus there's no hurry ;) Francesco |