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From: Les N. <les...@fa...> - 2013-05-22 14:51:18
|
I am using a fairly recent trunk of wxLua with wxWidgets 2.9.4 and have found a problem with lua_PushString and GetStringType. lua_PushString relies on wxString to convert the wxString to char *. The default conversion uses c_str which causes a problem when converting non-ASCII characters. GetStringType uses lua2wx which by default converts from UTF8 to wxString. For versions of wxWidgets before 2.9.0 lua_PushString uses wx2lua to convert the wxString to UTF8. Why is this disabled for 2.9.x? Les |
From: Milind G. <mil...@gm...> - 2013-05-18 23:19:55
|
Hi Paul, Thanks for looking at this. Actually it is not just Lua 4 windows. If you just download the wxlua binary for windows and copy editor.wx.lua to the bin directory which has all the executables and run it with lua and also run it with wxluafreeze.exe you will see the same differences. So either the wx.dll in the wxlua distribution is different somehow than wxluafreeze's statically linked library or wxluafreeze does something extra than just having the wx library. I am really curious to find out about this since it raises a question in my mind is whether wxlua is truly a lua module or it is a separate lua distribution. Thanks, Milind On Sat, May 18, 2013 at 4:13 PM, Paul K <pau...@ya...> wrote: > Hi Milind, > > > So any ideas why are these subtle differences? > > No; I'd not expect to see any differences. I just checked and I do see > them between using lua.exe and wlua.exe. For example, when running > from wlua.exe, the toolbar has a gradient that I don't see when > running lua.exe. > > We may need to find L4W sources to see what really happens in > wlua.exe. As far as I can tell, lua.exe is just a normal lua > interpreter that loads wx.dll. > > Paul. > > On Sat, May 18, 2013 at 2:47 PM, Milind Gupta <mil...@gm...> > wrote: > > Hi Paul, > > I have attached 2 screen shots of my application. 1 is from > > wlua/wxluafreeze and one is from lua. I have circled the gui differences. > > The calendar control comes out different. Also the button toolbar shows a > > gradient in the wlua version while it is flat in the lua version. The Lua > > version GUI lacks the gradients in other places also. I am not sure what > > other widgets may be different but the calendar control is seen clearly. > > So any ideas why are these subtle differences? > > > > > > > > Thanks, > > Milind > > > > > > > > On Sat, May 18, 2013 at 9:46 AM, Paul K <pau...@ya...> wrote: > >> > >> Hi Milind, > >> > >> The only difference should be is that wxluafreeze includes wx library > >> statically compiled (so you don't need anything else) and in other > >> cases your executables expect wx.dll. > >> > >> I'm not sure what graphics are different. Can you do two screenshots > >> and mark the differences on them? I don't use wxluafreeze, but I > >> wouldn't expect to see any differences. > >> > >> Paul. > >> > >> On Sat, May 18, 2013 at 2:11 AM, Milind Gupta <mil...@gm...> > >> wrote: > >> > Hi, > >> > I have installed Lua for windows and when I run my program with > >> > Lua.exe (my program has require("wx")) the graphics are a little > >> > different > >> > compared to if I run it with an executable wlua also in the package. I > >> > see > >> > the same graphics as wlua if I run my program using wxluafreeze from > the > >> > downloaded wxlua binary package. > >> > Is there a difference of launching the program through Lua or > >> > through > >> > wLua? I am not sure what is different in wLua because it is just a > 35KB > >> > executable and if I remove all wx.dll from the system then it is not > >> > able to > >> > execute the program while wxluafreeze still can execute the program > >> > without > >> > the wx.dll file. > >> > > >> > So what is the difference? > >> > > >> > Thanks, > >> > Milind > >> > > >> > > >> > > >> > > ------------------------------------------------------------------------------ > >> > AlienVault Unified Security Management (USM) platform delivers > complete > >> > security visibility with the essential security capabilities. Easily > and > >> > efficiently configure, manage, and operate all of your security > controls > >> > from a single console and one unified framework. Download a free > trial. > >> > http://p.sf.net/sfu/alienvault_d2d > >> > _______________________________________________ > >> > wxlua-users mailing list > >> > wxl...@li... > >> > https://lists.sourceforge.net/lists/listinfo/wxlua-users > >> > > >> > >> > >> > ------------------------------------------------------------------------------ > >> AlienVault Unified Security Management (USM) platform delivers complete > >> security visibility with the essential security capabilities. Easily and > >> efficiently configure, manage, and operate all of your security controls > >> from a single console and one unified framework. Download a free trial. > >> http://p.sf.net/sfu/alienvault_d2d > >> _______________________________________________ > >> wxlua-users mailing list > >> wxl...@li... > >> https://lists.sourceforge.net/lists/listinfo/wxlua-users > > > > > > > > > ------------------------------------------------------------------------------ > > AlienVault Unified Security Management (USM) platform delivers complete > > security visibility with the essential security capabilities. Easily and > > efficiently configure, manage, and operate all of your security controls > > from a single console and one unified framework. Download a free trial. > > http://p.sf.net/sfu/alienvault_d2d > > _______________________________________________ > > wxlua-users mailing list > > wxl...@li... > > https://lists.sourceforge.net/lists/listinfo/wxlua-users > > > > > ------------------------------------------------------------------------------ > AlienVault Unified Security Management (USM) platform delivers complete > security visibility with the essential security capabilities. Easily and > efficiently configure, manage, and operate all of your security controls > from a single console and one unified framework. Download a free trial. > http://p.sf.net/sfu/alienvault_d2d > _______________________________________________ > wxlua-users mailing list > wxl...@li... > https://lists.sourceforge.net/lists/listinfo/wxlua-users > |
From: Paul K <pau...@ya...> - 2013-05-18 23:13:28
|
Hi Milind, > So any ideas why are these subtle differences? No; I'd not expect to see any differences. I just checked and I do see them between using lua.exe and wlua.exe. For example, when running from wlua.exe, the toolbar has a gradient that I don't see when running lua.exe. We may need to find L4W sources to see what really happens in wlua.exe. As far as I can tell, lua.exe is just a normal lua interpreter that loads wx.dll. Paul. On Sat, May 18, 2013 at 2:47 PM, Milind Gupta <mil...@gm...> wrote: > Hi Paul, > I have attached 2 screen shots of my application. 1 is from > wlua/wxluafreeze and one is from lua. I have circled the gui differences. > The calendar control comes out different. Also the button toolbar shows a > gradient in the wlua version while it is flat in the lua version. The Lua > version GUI lacks the gradients in other places also. I am not sure what > other widgets may be different but the calendar control is seen clearly. > So any ideas why are these subtle differences? > > > > Thanks, > Milind > > > > On Sat, May 18, 2013 at 9:46 AM, Paul K <pau...@ya...> wrote: >> >> Hi Milind, >> >> The only difference should be is that wxluafreeze includes wx library >> statically compiled (so you don't need anything else) and in other >> cases your executables expect wx.dll. >> >> I'm not sure what graphics are different. Can you do two screenshots >> and mark the differences on them? I don't use wxluafreeze, but I >> wouldn't expect to see any differences. >> >> Paul. >> >> On Sat, May 18, 2013 at 2:11 AM, Milind Gupta <mil...@gm...> >> wrote: >> > Hi, >> > I have installed Lua for windows and when I run my program with >> > Lua.exe (my program has require("wx")) the graphics are a little >> > different >> > compared to if I run it with an executable wlua also in the package. I >> > see >> > the same graphics as wlua if I run my program using wxluafreeze from the >> > downloaded wxlua binary package. >> > Is there a difference of launching the program through Lua or >> > through >> > wLua? I am not sure what is different in wLua because it is just a 35KB >> > executable and if I remove all wx.dll from the system then it is not >> > able to >> > execute the program while wxluafreeze still can execute the program >> > without >> > the wx.dll file. >> > >> > So what is the difference? >> > >> > Thanks, >> > Milind >> > >> > >> > >> > ------------------------------------------------------------------------------ >> > AlienVault Unified Security Management (USM) platform delivers complete >> > security visibility with the essential security capabilities. Easily and >> > efficiently configure, manage, and operate all of your security controls >> > from a single console and one unified framework. Download a free trial. >> > http://p.sf.net/sfu/alienvault_d2d >> > _______________________________________________ >> > wxlua-users mailing list >> > wxl...@li... >> > https://lists.sourceforge.net/lists/listinfo/wxlua-users >> > >> >> >> ------------------------------------------------------------------------------ >> AlienVault Unified Security Management (USM) platform delivers complete >> security visibility with the essential security capabilities. Easily and >> efficiently configure, manage, and operate all of your security controls >> from a single console and one unified framework. Download a free trial. >> http://p.sf.net/sfu/alienvault_d2d >> _______________________________________________ >> wxlua-users mailing list >> wxl...@li... >> https://lists.sourceforge.net/lists/listinfo/wxlua-users > > > > ------------------------------------------------------------------------------ > AlienVault Unified Security Management (USM) platform delivers complete > security visibility with the essential security capabilities. Easily and > efficiently configure, manage, and operate all of your security controls > from a single console and one unified framework. Download a free trial. > http://p.sf.net/sfu/alienvault_d2d > _______________________________________________ > wxlua-users mailing list > wxl...@li... > https://lists.sourceforge.net/lists/listinfo/wxlua-users > |
From: Paul K <pau...@ya...> - 2013-05-18 16:46:49
|
Hi Milind, The only difference should be is that wxluafreeze includes wx library statically compiled (so you don't need anything else) and in other cases your executables expect wx.dll. I'm not sure what graphics are different. Can you do two screenshots and mark the differences on them? I don't use wxluafreeze, but I wouldn't expect to see any differences. Paul. On Sat, May 18, 2013 at 2:11 AM, Milind Gupta <mil...@gm...> wrote: > Hi, > I have installed Lua for windows and when I run my program with > Lua.exe (my program has require("wx")) the graphics are a little different > compared to if I run it with an executable wlua also in the package. I see > the same graphics as wlua if I run my program using wxluafreeze from the > downloaded wxlua binary package. > Is there a difference of launching the program through Lua or through > wLua? I am not sure what is different in wLua because it is just a 35KB > executable and if I remove all wx.dll from the system then it is not able to > execute the program while wxluafreeze still can execute the program without > the wx.dll file. > > So what is the difference? > > Thanks, > Milind > > > ------------------------------------------------------------------------------ > AlienVault Unified Security Management (USM) platform delivers complete > security visibility with the essential security capabilities. Easily and > efficiently configure, manage, and operate all of your security controls > from a single console and one unified framework. Download a free trial. > http://p.sf.net/sfu/alienvault_d2d > _______________________________________________ > wxlua-users mailing list > wxl...@li... > https://lists.sourceforge.net/lists/listinfo/wxlua-users > |
From: Milind G. <mil...@gm...> - 2013-05-18 09:21:56
|
As a simple test that can be done to see the difference is, just copy the editor.wx.lua file into the bin directory of the wxlua package and run it with lua.exe and wxluafreeze.exe. The graphics are slightly different. What is missing in the Lua.exe execution to cause it to show different graphics? Thanks, Milind On Sat, May 18, 2013 at 2:11 AM, Milind Gupta <mil...@gm...>wrote: > Hi, > I have installed Lua for windows and when I run my program with > Lua.exe (my program has require("wx")) the graphics are a little different > compared to if I run it with an executable wlua also in the package. I see > the same graphics as wlua if I run my program using wxluafreeze from the > downloaded wxlua binary package. > Is there a difference of launching the program through Lua or > through wLua? I am not sure what is different in wLua because it is just a > 35KB executable and if I remove all wx.dll from the system then it is not > able to execute the program while wxluafreeze still can execute the program > without the wx.dll file. > > So what is the difference? > > Thanks, > Milind > > |
From: Milind G. <mil...@gm...> - 2013-05-18 09:11:50
|
Hi, I have installed Lua for windows and when I run my program with Lua.exe (my program has require("wx")) the graphics are a little different compared to if I run it with an executable wlua also in the package. I see the same graphics as wlua if I run my program using wxluafreeze from the downloaded wxlua binary package. Is there a difference of launching the program through Lua or through wLua? I am not sure what is different in wLua because it is just a 35KB executable and if I remove all wx.dll from the system then it is not able to execute the program while wxluafreeze still can execute the program without the wx.dll file. So what is the difference? Thanks, Milind |
From: Paul K <pau...@ya...> - 2013-05-14 20:34:20
|
Hi Milind, > I just started using the studio and it is very good. Only thing is when I go into debug it executes my program using lua. I like to execute it using wxlua. How can I configure that? You can change the executable that is used to run/debug the scripts. The example is here (https://github.com/pkulchenko/ZeroBraneStudio/blob/master/cfg/user-sample.lua#L44) and instruction are here (http://studio.zerobrane.com/doc-configuration.html) > Also is the UI done in wxlua? If yes how do you implement the main text with down with different colors, breakpoint mark and line numbers? Yes, everything is done in wxlua. The editing component is Scintilla, so all I need to do is to configure it to display proper margins, markers, and set colors I want. This is mostly done in src/editor/editor.lua (CreateEditor) and src/editor/style.lua (where all the style information is processed). Paul. On Tue, May 14, 2013 at 12:42 PM, Milind Gupta <mil...@gm...> wrote: > Hi Paul, > I just started using the studio and it is very good. Only thing is > when I go into debug it executes my program using lua. I like to execute it > using wxlua. How can I configure that? > Also is the UI done in wxlua? If yes how do you implement the main > text with down with different colors, breakpoint mark and line numbers? > > Thanks, > Milind > > > On Fri, May 3, 2013 at 9:41 AM, Paul K <pau...@ya...> wrote: >> >> Hi All, >> >> Does anyone have a simple drag and drop example that works with wxlua? >> I've seen an example in this ticket >> >> (http://sourceforge.net/tracker/index.php?func=detail&aid=3060958&group_id=140042&atid=745327), >> but can't get it to work. It seems like I'm missing SetDropTarget >> call, but I can't figure out what to pass it as a parameter. According >> to the docs >> (http://docs.wxwidgets.org/2.8/wx_wxwindow.html#wxwindowsetdroptarget) >> it expects wxDropTarget, but wx.wxDropTarget is an empty table for me, >> so I'm not sure how to instantiate it. >> >> I need to implement it for wxTreeCtrl and wxStyledTextCtrl, but any >> working example will help. Thank you. >> >> Paul. >> >> >> ------------------------------------------------------------------------------ >> Get 100% visibility into Java/.NET code with AppDynamics Lite >> It's a free troubleshooting tool designed for production >> Get down to code-level detail for bottlenecks, with <2% overhead. >> Download for free and get started troubleshooting in minutes. >> http://p.sf.net/sfu/appdyn_d2d_ap2 >> _______________________________________________ >> wxlua-users mailing list >> wxl...@li... >> https://lists.sourceforge.net/lists/listinfo/wxlua-users > > > > ------------------------------------------------------------------------------ > AlienVault Unified Security Management (USM) platform delivers complete > security visibility with the essential security capabilities. Easily and > efficiently configure, manage, and operate all of your security controls > from a single console and one unified framework. Download a free trial. > http://p.sf.net/sfu/alienvault_d2d > _______________________________________________ > wxlua-users mailing list > wxl...@li... > https://lists.sourceforge.net/lists/listinfo/wxlua-users > |
From: Milind G. <mil...@gm...> - 2013-05-14 19:42:50
|
Hi Paul, I just started using the studio and it is very good. Only thing is when I go into debug it executes my program using lua. I like to execute it using wxlua. How can I configure that? Also is the UI done in wxlua? If yes how do you implement the main text with down with different colors, breakpoint mark and line numbers? Thanks, Milind On Fri, May 3, 2013 at 9:41 AM, Paul K <pau...@ya...> wrote: > Hi All, > > Does anyone have a simple drag and drop example that works with wxlua? > I've seen an example in this ticket > ( > http://sourceforge.net/tracker/index.php?func=detail&aid=3060958&group_id=140042&atid=745327 > ), > but can't get it to work. It seems like I'm missing SetDropTarget > call, but I can't figure out what to pass it as a parameter. According > to the docs ( > http://docs.wxwidgets.org/2.8/wx_wxwindow.html#wxwindowsetdroptarget) > it expects wxDropTarget, but wx.wxDropTarget is an empty table for me, > so I'm not sure how to instantiate it. > > I need to implement it for wxTreeCtrl and wxStyledTextCtrl, but any > working example will help. Thank you. > > Paul. > > > ------------------------------------------------------------------------------ > Get 100% visibility into Java/.NET code with AppDynamics Lite > It's a free troubleshooting tool designed for production > Get down to code-level detail for bottlenecks, with <2% overhead. > Download for free and get started troubleshooting in minutes. > http://p.sf.net/sfu/appdyn_d2d_ap2 > _______________________________________________ > wxlua-users mailing list > wxl...@li... > https://lists.sourceforge.net/lists/listinfo/wxlua-users > |
From: Paul K <pau...@ya...> - 2013-05-06 00:37:42
|
Hi John, Thank you for adding wxEVT_LUA_ERROR and wxTreeCtrl::SetItemState. There are couple of other (relatively easy) methods that are missing from the binding: wxMenu SetParent and GetParent methods (http://docs.wxwidgets.org/trunk/classwx_menu.html#abfba34a537e6a69ee6531e333dfbeacb); these are 2.9 methods. Would it be possible to add these as well? Thank you. Paul. |
From: Paul K <pau...@ya...> - 2013-05-03 16:41:44
|
Hi All, Does anyone have a simple drag and drop example that works with wxlua? I've seen an example in this ticket (http://sourceforge.net/tracker/index.php?func=detail&aid=3060958&group_id=140042&atid=745327), but can't get it to work. It seems like I'm missing SetDropTarget call, but I can't figure out what to pass it as a parameter. According to the docs (http://docs.wxwidgets.org/2.8/wx_wxwindow.html#wxwindowsetdroptarget) it expects wxDropTarget, but wx.wxDropTarget is an empty table for me, so I'm not sure how to instantiate it. I need to implement it for wxTreeCtrl and wxStyledTextCtrl, but any working example will help. Thank you. Paul. |
From: John L. <jla...@gm...> - 2013-05-02 04:13:23
|
On Mon, Apr 22, 2013 at 2:54 PM, Paul K <pau...@ya...> wrote: > Hi John, > > Can you add wxTreeCtrl:SetItemState (2.9.x call) as well as related > constants (wxTREE_ITEMSTATE_*)? > Sure, added in SVN trunk. Regards, John |
From: John L. <jla...@gm...> - 2013-05-02 04:12:11
|
On Tue, Apr 30, 2013 at 9:27 AM, Les Newell <les...@fa...>wrote: > The trunk version of wxLua won't run on pre-XP systems because it depends > on AttachConsole in kernel32 (introduced in XP). The attached patch only > calls AttachConsole if it is available. > > Thanks for the patch, applied in SVN trunk. Regards, John |