AWS GameKit is an open-source engine integration toolkit for game developers who want to create high-quality, cloud-connected game features without the potentially steep learning curve for cloud service architecture and AWS. With AWS GameKit, you can deliver core functionality to your players with minimal effort and time by using pre-built AWS solutions for your game backend and integrating the features into your game. You can use the AWS GameKit game features as designed or as a launch pad to expand and customize as needed. The plugin is developed using Unreal version 4.27. Install before proceeding. Game projects created in Unreal versions later than 4.27 are not backward compatible. AWS GameKit supports Unreal Engine version 4.27. Create the Visual Studio Solution for your game. Build GameKit C++ and copy over the DLL/PDB files. Make sure to checkout the matching version from the .gkcpp_version file in this repository.
Features
- Get the AWS GameKit for your game engine
- Get an AWS account and set up user accounts for your game project
- Set up an AWS GameKit configuration for your game project
- Configure the identity and authentication game feature and deploy AWS resources for the backend
- Use the AWS GameKit plugin project settings to configure the identity and authentication feature for your game
- Create AWS resources for the feature's backend. You can track the deployment process, redeploy or delete resources from the plugin UI