SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding.

Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files.

Examples and documentation are included.

Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].

Features

  • Versatile sprite packing tool with many options.
  • 'MaxRects' advanced packing algorithm.
  • Exports to various formats including XML and JSON.
  • Simple, responsive user interface.
  • Runs on Mac/Windows/Linux (written using Qt).

Project Samples

Project Activity

See All Activity >

License

GNU General Public License version 3.0 (GPLv3)

Follow SpriteBuncher

SpriteBuncher Web Site

Other Useful Business Software
Gen AI apps are built with MongoDB Atlas Icon
Gen AI apps are built with MongoDB Atlas

The database for AI-powered applications.

MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of SpriteBuncher!

Additional Project Details

Intended Audience

Developers

User Interface

Qt

Programming Language

C++

Related Categories

C++ Software Development Software, C++ Graphics Software

Registered

2014-04-05