Compare the Top Pixel Art Software for Windows as of May 2025

What is Pixel Art Software for Windows?

Pixel art software enables users to view, edit, and design pixel art. Pixel art software tools allow designers to edit graphics at the pixel level, and create pixel art for all different types of use cases such as games, design, art, and more. Compare and read user reviews of the best Pixel Art software for Windows currently available using the table below. This list is updated regularly.

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    Krita

    Krita

    Krita

    Krita is a professional FREE and open source painting program. It is made by artists that want to see affordable art tools for everyone. An intuitive user interface that stays out of your way. The dockers and panels can be moved and customized for your specific workflow. Once you have your setup, you can save it as your own workspace. You can also create your own shortcuts for commonly used tools. Over 100 professionally made brushes that come preloaded. These brushes give a good range of effects so you can see the variety of brushes that Krita has to offer. Have a shaky hand? Add a stabilizer to your brush to smoothen it out. Krita includes 3 different ways to smooth and stabilize your brush strokes. There is even a dedicated Dynamic Brush tool where you can add drag and mass. Built-in vector tools help you create comic panels. Select a word bubble template from the vector library and drag it on your canvas. Change the anchor points to create your own shapes and libraries.
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    GrafX2

    GrafX2

    GrafX2

    GrafX2 is a bitmap paint program inspired by the Amiga programs ​Deluxe Paint and Brilliance. Specialized in 256-color drawing, it includes a very large number of tools and effects that make it particularly suitable for pixel art, game graphics, and generally any detailed graphics painted with a mouse. The program is mostly developed on Haiku, Linux and Windows, but is also portable on many other platforms.
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    Aseprite

    Aseprite

    Aseprite

    Aseprite lets you create 2D animations for video games. From sprites, to pixel-art, retro style graphics, and whatever you like about the 8-bit and 16-bit era. It has a color mode, which tell you how many colors the image can handle. All images in the sprite are in one specific mode, you cannot mix RGB images with Indexed images in the same sprite. It contains a set of layers. You can see them in the Timeline. The most important concept here is that there are two kind of layers: the background layer for opaque sprites, and transparent layers. A sprite can contain only one background layer, but several transparent layers. It contains animation frames. Each frame has a duration, i.e. how many milliseconds the frame must be on screen when the animation is being played. Integrate Aseprite in your assets pipeline with the command-line interface (CLI). Store several animations in one texture atlas.
    Starting Price: $19.99 one-time payment
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