"....and you are very small..."
(Don't even think about it, it's not happening!)
So I made an otter... thing. Kinda by accident.
It started while I was rendering that latest animation... while it was rendering I found myself with little to do, so I started messing around with blender on that tablet that I got a while back and discovered it's actually a pretty good little sculpting machine. There's no chance it could handle rendering fur, but for just messing around with designing a character it does the job nicely. So I started playing around with a model with toonier anatomy. I didn't have any real plan, I was just kind of in the mood to experiment with toonier proportions and shape so I did, thinking it wouldn't really go anywhere anyway. But I kept having to redo parts of the animation over and over so the time I had to pass grew longer and longer, and before I knew it I had a model fully sculpted, so I went on to retopologizing it and then rigging it... by the time the animation was finally finished and posted, it just needed some fur. So I threw some on, and here we are.
I'm glad I made it, it was a curiosity of mine to see how a model with this kind of anatomy would work out, but I don't think it's too great... the particle fur kind has a realistic feel that clashes with the toony anatomy and makes the model fall a bit into the uncanny valley for me. This is likely the only time we'll ever see this little otter thing but I learned some things along the way and that's the main thing I guess!
Toony anatomy was one of two things I was curious to try out.... I'd also like to explore a more 'realistic' model and see how that feels. I'm not sure what that means yet exactly, I'm also not sure if I'm capable of it even, but it might be fun to mess with. But for now... have a little otter thing looking at a big fucking cat thing.
Also, before anyone points it out- I know otters aren't digitigrade, but I started with the body first and picked a species later, and I kind of liked how it looked anyway so I just went with it. This one is, I guess. :P
(Don't even think about it, it's not happening!)
So I made an otter... thing. Kinda by accident.
It started while I was rendering that latest animation... while it was rendering I found myself with little to do, so I started messing around with blender on that tablet that I got a while back and discovered it's actually a pretty good little sculpting machine. There's no chance it could handle rendering fur, but for just messing around with designing a character it does the job nicely. So I started playing around with a model with toonier anatomy. I didn't have any real plan, I was just kind of in the mood to experiment with toonier proportions and shape so I did, thinking it wouldn't really go anywhere anyway. But I kept having to redo parts of the animation over and over so the time I had to pass grew longer and longer, and before I knew it I had a model fully sculpted, so I went on to retopologizing it and then rigging it... by the time the animation was finally finished and posted, it just needed some fur. So I threw some on, and here we are.
I'm glad I made it, it was a curiosity of mine to see how a model with this kind of anatomy would work out, but I don't think it's too great... the particle fur kind has a realistic feel that clashes with the toony anatomy and makes the model fall a bit into the uncanny valley for me. This is likely the only time we'll ever see this little otter thing but I learned some things along the way and that's the main thing I guess!
Toony anatomy was one of two things I was curious to try out.... I'd also like to explore a more 'realistic' model and see how that feels. I'm not sure what that means yet exactly, I'm also not sure if I'm capable of it even, but it might be fun to mess with. But for now... have a little otter thing looking at a big fucking cat thing.
Also, before anyone points it out- I know otters aren't digitigrade, but I started with the body first and picked a species later, and I kind of liked how it looked anyway so I just went with it. This one is, I guess. :P
Category Artwork (Digital) / All
Species Unspecified / Any
Size 1620 x 1920px
File Size 3.5 MB
Big Cat Thing looks like he want to pick it up and put it back down. I had a D&D dragonborn character who's character flaw was that every time he encountered a player or NPC smaller than him or a room with a lot of barrels, he would have to roll to resist wanting to pick them up and then back down. :P
You're making me want to try out Blender, but I have to work on my drawing skills first!
You're making me want to try out Blender, but I have to work on my drawing skills first!
I think she actually works pretty well considering the things you felt to be downsides.
And I'm personally quite fond of the idea of cartoony characters rendered in a super realistic way. If it's done right I think it can be a lot of fun.
Also, she's an otter, so the size question is moot.
And I'm personally quite fond of the idea of cartoony characters rendered in a super realistic way. If it's done right I think it can be a lot of fun.
Also, she's an otter, so the size question is moot.
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