Guess who ...
This image was posted on patreon three months ago. If you like what I do and want to know what's coming up, or just want to support me as an artist, consider checking out my
patreon page for more and bigger artwork.
Neia, Si'itians and art are © to iPoke
This image was posted on patreon three months ago. If you like what I do and want to know what's coming up, or just want to support me as an artist, consider checking out my
patreon page for more and bigger artwork.Neia, Si'itians and art are © to iPoke
Category Artwork (Digital) / Doodle
Species Feline (Other)
Size 850 x 500px
File Size 264.6 kB
So I get that warriors and defenders earn a lot of respect in this world — they keep the borders safe and the monsters down — but what about everyone else?
What’s life like for regular workers trying to hustle and build something better for themselves? How do folks get ahead if they’re not soldiers?
I always figure, “there’s no kingdom without its people,” so I’m curious how the economy actually supports them. Are there fair wages, guild systems, local trade markets — or is it more like everyone scraping by under the big heroes?
Basically… gimme some economics! How does this world take care of its builders, farmers, and dreamers?
What’s life like for regular workers trying to hustle and build something better for themselves? How do folks get ahead if they’re not soldiers?
I always figure, “there’s no kingdom without its people,” so I’m curious how the economy actually supports them. Are there fair wages, guild systems, local trade markets — or is it more like everyone scraping by under the big heroes?
Basically… gimme some economics! How does this world take care of its builders, farmers, and dreamers?
I have plenty of that in little text snippets in my sketch books, but I don't expect that to become a topic in these question series', so;
Their "economy", such as it is, has similarities to our own, but is about as alien as they themselves are. It's heavily regulated, both where the market is concerned, as well as wages and compensation. I'm just going in broad strokes here, but there are percent limitations on how much a CEO may earn more than his company's lowest paid employee for instance. Minimum wage is a thing and is subject to harsh sanctions if not upheld. There is no such thing as limited liability in companies - you put your signature on a paper, you bare whatever consequences come thereof.
To "get ahead" as an individual, you seek employment considered beneficial to the community. You don't have to be a guardian for that, they're just singled out on account of how invasive being a guardian is to your person and life (which is part of this sequence). Any emergency service, or essential service needed to maintain the smooth operation of what is their modern society, think the equivalent of garbage collectors, water technicians, live stock farmers, et al. They may not be as immediately visible as guardians, but working in those fields offers a lot of benefits, both financial and societal.
Having said that, you don't need to "get ahead" to live a good life. Even a minimum wage job will allow you to live pretty comfortably without having to stretch every bill, which is mostly down to the fact that there's no such thing as a housing "market". Law prohibits any one person from owning more than two housing structures, one of which they must live in, and if the other is rented out, may not be more than a half hour's walk from the first, so a tenant can feasably turn up at your door to address grievances in person (with a pipe wrench, if need be). If the building is made to house more than two parties, the owner must live in one of the units in that building, specific amounts of rent must be allocated to building maintenance and revenue above a threshold must be surrendered to the treasury.
A lot of this is allowed for by their status as a de facto post scarcity society, but there's so many more factors that'll make this reply become so long you'll have to start scrolling, so rest assured, your average civilian lives a good life in the empire.
Their "economy", such as it is, has similarities to our own, but is about as alien as they themselves are. It's heavily regulated, both where the market is concerned, as well as wages and compensation. I'm just going in broad strokes here, but there are percent limitations on how much a CEO may earn more than his company's lowest paid employee for instance. Minimum wage is a thing and is subject to harsh sanctions if not upheld. There is no such thing as limited liability in companies - you put your signature on a paper, you bare whatever consequences come thereof.
To "get ahead" as an individual, you seek employment considered beneficial to the community. You don't have to be a guardian for that, they're just singled out on account of how invasive being a guardian is to your person and life (which is part of this sequence). Any emergency service, or essential service needed to maintain the smooth operation of what is their modern society, think the equivalent of garbage collectors, water technicians, live stock farmers, et al. They may not be as immediately visible as guardians, but working in those fields offers a lot of benefits, both financial and societal.
Having said that, you don't need to "get ahead" to live a good life. Even a minimum wage job will allow you to live pretty comfortably without having to stretch every bill, which is mostly down to the fact that there's no such thing as a housing "market". Law prohibits any one person from owning more than two housing structures, one of which they must live in, and if the other is rented out, may not be more than a half hour's walk from the first, so a tenant can feasably turn up at your door to address grievances in person (with a pipe wrench, if need be). If the building is made to house more than two parties, the owner must live in one of the units in that building, specific amounts of rent must be allocated to building maintenance and revenue above a threshold must be surrendered to the treasury.
A lot of this is allowed for by their status as a de facto post scarcity society, but there's so many more factors that'll make this reply become so long you'll have to start scrolling, so rest assured, your average civilian lives a good life in the empire.
Ah a fair question. Let us say your homebrew faction is on the fringe of the 40k-verse like the Tau thus giving it room to be its size and is known by the Imperium but isn’t bothered with because it isn’t seen as a threat thus allowing Neia and her people a chance to do what they’d do based on how you’ve made her and them. The tech made and developed by Neia and her people is their own and thus works how you want. The Warp doesn’t affect them cause they are a fringe race like, again, the Tau and the Tyranids.
I wouldn't exactly call the Tyranids a fringe race, but alright - given the parameters you've set;
The empire occupies the geographic "rim" of the Galaxy, so they could serve as an explanation as to why nobody goes to the Halo Stars. Technologically they'd be situated somewhere above the T'au, but beneath the Imperium of Man. I'm basing that on the fact AdMech has access to time travel technology and other very ... let's say esoteric capabilities. A guardian could still easily take on a Space Marine, both just in base 1v1 and/or wearing gear, given the standard issue si'itian assault rifle is a rail gun firing in variable fractions of c, that can be supplemented with anti-matter charges, if you want the receiving end to really bad day.
In terms of what they'd be up to - probably not much. Given the state of the Galaxy, there's little reason for them to try to reach out to anyone, other than maybe the T'au and/or Craftworlds. Other than them, everyone would fight them for the usual 40k reasons, dirty xenos, good crumpin, food, whathaveyou. So they'd probably just stay in the Halo zone, both for protection in their home field and just ... not seeing a lot of sense in trying to expand.
The empire occupies the geographic "rim" of the Galaxy, so they could serve as an explanation as to why nobody goes to the Halo Stars. Technologically they'd be situated somewhere above the T'au, but beneath the Imperium of Man. I'm basing that on the fact AdMech has access to time travel technology and other very ... let's say esoteric capabilities. A guardian could still easily take on a Space Marine, both just in base 1v1 and/or wearing gear, given the standard issue si'itian assault rifle is a rail gun firing in variable fractions of c, that can be supplemented with anti-matter charges, if you want the receiving end to really bad day.
In terms of what they'd be up to - probably not much. Given the state of the Galaxy, there's little reason for them to try to reach out to anyone, other than maybe the T'au and/or Craftworlds. Other than them, everyone would fight them for the usual 40k reasons, dirty xenos, good crumpin, food, whathaveyou. So they'd probably just stay in the Halo zone, both for protection in their home field and just ... not seeing a lot of sense in trying to expand.
How much chuck would a chuck would wood if a chuck wood would wood chuck?
Also, what kind of head wear does your civilization like for those fenny radiator panels when it gets cold, and how much does it restrict ear mobility? Not counting helmets, but including civvies. Great for heat regulation in hot climates, less so in climates that see serious winters.
Also, favourite vacation/shore leave destinations besides home/family?
Also, what kind of head wear does your civilization like for those fenny radiator panels when it gets cold, and how much does it restrict ear mobility? Not counting helmets, but including civvies. Great for heat regulation in hot climates, less so in climates that see serious winters.
Also, favourite vacation/shore leave destinations besides home/family?
That's a good question that might be addressed in the series somewhere down the line, so I'll leave it out for now, but I have had thoughts on this.
Immediate short answer though, their home world doesn't feature a lot of climates where you'd need that sort of protection. In reverse though, there's geographical areas where survival (for them) is literally impossible during the summer seasons on account of how hot it gets there for a while.
Immediate short answer though, their home world doesn't feature a lot of climates where you'd need that sort of protection. In reverse though, there's geographical areas where survival (for them) is literally impossible during the summer seasons on account of how hot it gets there for a while.
FA+

Comments