InfoQ Homepage C++ Content on InfoQ
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C++26 Draft Finalized with Static Reflection, Contracts, and Sender/Receiver Types
The next major release of C++ reached an important milestone earlier this month, when the ISO C++ committee froze the feature set that will go into C++26. Notable additions include compile-time reflection, contracts, asynchronous execution, and many others.
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Apple Completes Migration of Key Ecosystem Service to Swift, Gains 40% Performance Uplift
Apple has migrated its global Password Monitoring service from Java to Swift, achieving a 40% increase in throughput and significantly reducing memory usage—freeing up nearly 50% of previously allocated Kubernetes capacity.
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Microsoft CTO Details Successes, Challenges, and Commitment to Rust at Rust Nation UK
Mark Russinovich, Chief Technology Officer for Microsoft Azure, delved in a recent talk at Rust Nation UK into the factors driving Rust adoption, providing concrete examples of Rust usage in Microsoft products, and detailing ongoing efforts to accelerate the migration from C/C++ to Rust at Microsoft by leveraging generative AI.
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QCon London 2025: How to Build a Database without a Server
Alex Seaton, staff engineer at Man Group, presented “How to Build a Database Without a Server” at QCon London 2025. Seaton demonstrated how they migrated an older hedge fund trading system application using a cluster farm that was difficult to maintain to an application using a serverless database and Conflict-Free Replicated Data Types (CRDTs).
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Meta Launches AutoPatchBench to Evaluate LLM Agents on Security Fixes
AutoPatchBench is a standardized benchmark designed to help researchers and developers evaluate and compare how effectively LLM agents can automatically patch security vulnerabilities in C/C++ native code.
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Activision Reduces Build Time of Call of Duty by 50% with MSVC Build Insights
Activision has cut build times for Call of Duty: Modern Warfare II (COD) in half by profiling and optimizing their C++ build system with MSVC Build Insights to uncover bottlenecks in their compilation pipeline. The effort unblocked developers, accelerated delivery, and reduced idle time.
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Learning from Embedded Software Development for the Space Shuttle and the Orion MPCV
Software development is much different today than it was at the beginning of the Space Shuttle era because of the tools that we have. But the art and practice of software engineering has not progressed that much since the early days of software development. Compilers are much better and faster, and debuggers are now integrated into development tools, making the task of error detection easier.
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Learnings from Working with Programming Rules and Guidelines
Programming rules and guidelines improve code consistency, but misapplication can lead to poor results. Arne Mertz suggests that software developers selectively adopt rules and guidelines, and document deviations with clear explanations. They can discuss their experiences in communities or during their daily work, to foster collaboration and improve code quality without unnecessary bureaucracy.
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How to Do National Language Adaptation in C++
As customers take on a more active role in national language adaptation, the process should be simple, using tools they are familiar with, Daniela Engert stated in her talk at NDC TechTown. They decided to use GetText in C++ where they provide tools and procedures for their customers to provide translations.
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How to Use Programming Rules and Guidelines
According to Arne Mertz, using programming rules and guidelines helps developers work together, as they result in more consistent and better code. However, using them the wrong way can have the opposite result - code that is cumbersome to read or solves problems in suboptimal or even wrong ways.
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Steve Klabnik and Herb Sutter Talk about Rust and C++
In a Software Engineering Daily podcast hosted by Kevin Ball, Steve Klabnik and Herb Sutter discuss several topics related to Rust and C++, including what the languages have in common and what is unique to them, where they differ, how they evolve, and more.
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Safe C++ is a new Proposal to Make C++ Memory-Safe
The goal of the Safe C++ proposal is extending C++ by defining a superset of the language that can be used to write code with the strong safety guarantees similarly to code written in Rust. The key to its approach is introducing a new safe context where only a rigorously safe subset of C++ is allowed.
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Google Launches Pigweed SDK for Embedded Development on Pi Picos and Other Microcontrollers
Recently launched by Google in developer preview, the Pigweed SDK aims to make it easier to develop, debug, test, and deploy embedded C++ applications. At the heart of the SDK lies Bazel, Google's own build system, which has been extended to better support workflows and requirements typical of embedded development.
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Will C++ Become a Safe Language Like Rust and Others?
In a recent article, C++ expert and ISO C++ Committee Chair Herb Sutter expressed his views about what it takes to make C++ a safe language in the guise of Rust and other memory-safe languages (MSLs). His recipes include relying on tooling, as is the case with other MSLs, promoting safe language features, pushing unsafe features behind compiler flags, and more.
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ReSharper 2023.3: AI Assistant, C# 12 and C++ Support, Entity Framework Specific Analyses and More
ReSharper 2023.3 is already available. This release contains AI Assistant, extending support for C# 12 and C++, Entity Framework-specific analyses, and JetBrains Grazie as the built-in grammar and spelling checker.