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AestheticsPro Medical Spa Software
Our new software release will dramatically improve your medspa business performance while enhancing the customer experience
AestheticsPro is the most complete Aesthetics Software on the market today. HIPAA Cloud Compliant with electronic charting, integrated POS, targeted marketing and results driven reporting; AestheticsPro delivers the tools you need to manage your medical spa business. It is our mission To Provide an All-in-One Cutting Edge Software to the Aesthetics Industry.
Perlito is a compiler collection that implements subsets of Perl 5 and Perl 6 (now Raku), allowing Perl code to be compiled into Java or JavaScript. This facilitates running Perl code in environments like the JVM or web browsers.
Clue is an experimental C compiler that generates code for high-level dynamic languages such as Lua, Javascript, Perl5 and Common Lisp, as well as non-dynamic languages like C and Java. It supports the complete ANSI standard, including pointer arithmetic
C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
Rev = Really Easy Validation - write your form validation code once in this simple and powerful language that generates code for JavaScript, Perl, PHP, and Java. With Rev you get server side and client side data validation with no duplicated code.
yUba is a programming language for easy Web-application development: (1) yUba creates both client-side code(Javascript) and server-side code(Perl) at once. (2) XML/HTML can be embedded directly in yUba codes without any quotations.
OneSource wants to be a play ground where previously incompatible technologies come together. The first release will concentrate on Compilation of core Microsoft libraries MFC/ATL/WTL/COM with GCC and other standard compilers, on Windows and/or Winelib.