Showing 3 open source projects for "framework-arduinoststm32"

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  • 1
    IGListKit

    IGListKit

    A data-driven UICollectionView framework for building fast lists

    IGListKit uses an algorithm adapted from a paper titled A technique for isolating differences between files by Paul Heckel. This algorithm uses a technique known as the longest common subsequence to find a minimal diff between collections in linear time O(n). It finds all inserts, deletes, updates, and moves between arrays of data. A working range is a range of section controllers who aren’t yet visible, but are near the screen. Section controllers are notified of their entrance and exit to...
    Downloads: 4 This Week
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  • 2
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer...
    Downloads: 0 This Week
    Last Update:
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  • 3

    distcc Manager

    Centralized Manager of distcc Network

    Distcc Manager was created to facilitate distcc usage for any project that uses make and gcc. It does this by allowing for easy access and registration to the network of build machines.
    Downloads: 0 This Week
    Last Update:
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