Open Source Java Distributed Computing Software for BSD

Java Distributed Computing Software for BSD

Browse free open source Java Distributed Computing Software for BSD and projects below. Use the toggles on the left to filter open source Java Distributed Computing Software for BSD by OS, license, language, programming language, and project status.

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  • 1
    MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
    Downloads: 11 This Week
    Last Update:
    See Project
  • 2
    A distributed, peer-to-peer, server-less communication & messaging solution for JAVA (JMS), C++ and .NET applications, integrates with JBoss, WebLogic & WebSphere. Offers guaranteed delivery, security and transactions. Supports TCP, SSL & HTTP protocols.
    Downloads: 20 This Week
    Last Update:
    See Project
  • 3
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 3 This Week
    Last Update:
    See Project
  • 4
    yadra - yet another distributed rendering application A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
    Downloads: 2 This Week
    Last Update:
    See Project
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  • 5
    Project c2h - cetacean to human - building Seadragon, a tool for the scientific research of the acoustic communication of cetaceans, supporting the creation, emission, and recognition of underwater whistles. The blog: http://leafyseadragon.blogspot.com/
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 8
    WS Arena is a XMPP platform that allows applications to multiplex streaming messages of any content type. Messaging can be accomplished asynchronously across networks in real time. Possible transport modes include WS-to-WS, WS-to-XMPP, and XMPP-to-XMPP.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9
    Generic clustering/load-balancing platform (over a LAN or internet) using java based P2P Aorta workers that execute java "tasklets". Various tasklets can be implemented to solve fractals, process images, render webpages, crack RSA "brute force".
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    <b>cowrat</b> is a suite of tools to support synchronous collaborative writing over the Internet which provide recording, detailed action logging and information visualisation and retrieval functionality.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    DVDWeb is a Web Service which provides organization/search/lookup services through JAX-RPC API. The search can be done against the builtin DB (the user\'s private list of DVDs according to UPC codes) or against other Internet sites such as imdb or yahoo.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Java n-tier Framework and GUI Screen builder/designer, supporting 1, 2 and 3 tier mixed architectures to databases, application servers or local persistent data in files. Extensive documentation including launching from a Web Server.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    An audio server based on a plugin architecture supporting features like network synchronisation between multiple instances, shared database and the usual like equalizer, crossfader, etc.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    mBuddy is a project with the initial goal of allowing users of mobile devices (Java, J2ME) the option to find others based on interests, diet & other factors. Objectives are to allow intelligent, conditional, secure exchange of contact info, A/V & more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
    Last Update:
    See Project
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