Showing 56 open source projects for "framework-arduinoststm32"

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  • 1
    SMILI

    SMILI

    Scientific Visualisation Made Easy

    ...It also features a number of standard processing algorithms for smoothing, thresholding, masking etc. images and models, both with graphical user interfaces and/or via the command-line. See our YouTube channel for tutorial videos via the homepage. The applications are all built out of a uniform user-interface framework that provides a very high level (Qt) interface to powerful image processing and scientific visualisation algorithms from the Insight Toolkit (ITK) and Visualisation Toolkit (VTK). The framework allows one to build stand-alone medical imaging applications quickly and easily.
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    Downloads: 19 This Week
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  • 2
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
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  • 3
    GPU,  a Global Processing Unit

    GPU, a Global Processing Unit

    A framework for distributed computing

    An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
    Downloads: 12 This Week
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  • 4
    Jade

    Jade

    Jade is a cross-platform diagram editor built on the Qt framework.

    Jade is a cross-platform diagram editor built on the Qt framework. It is similar in scope to Microsoft Visio or Gnome dia. It is released under the GNU General Public License version 3.0 and is available for Windows, Linux, and likely any other platform that is supported by the Qt library.
    Downloads: 1 This Week
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  • 5
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 6

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
    Downloads: 1 This Week
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  • 7

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 0 This Week
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  • 8
    Ivf++ is a small class library encapsulating OpenGL functionality. It comes with ~10 tutorials and a user's guide. See homepage for latest news and updates.
    Downloads: 0 This Week
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  • 9
    Tao Classic

    Tao Classic

    A continuation of the abandoned Tao Framework project.

    As of 2012-10-02, the well-known Tao project became officially abandoned and superseded by another project called OpenTK. However, since OpenTK follows a different way than Tao did, this project tries to carry on with the original design and ideas, but with cutting edge features. The ultimate goal is to have a 1:1 OpenGL binding for .NET, which supports OpenGL 4.x. The project tries to keep as much of the original goals as possible, including licensing, etc.
    Downloads: 0 This Week
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  • 10
    SVGCompost is an SVG compositing editor for Eclipse, based on existing Eclipse GEF and GMF functionality and the Apache Batik framework. For further information, please refer to the wiki.
    Downloads: 0 This Week
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  • 11
    pixlocmeter
    Pixlocmeter is pixel to millimeter and backward calculation TOOL Simple conversation between pixel and millimeter for a lot of dpi dimensions. You need a Windows PC with NET Framework 4.0
    Downloads: 1 This Week
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  • 12
    This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
    Downloads: 0 This Week
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  • 13
    nysa
    Nysa is a framework written in C++ enabling easy development of 3-D enabled applications using dedicated hardware such as stereoscopy glasses and data gloves.
    Downloads: 0 This Week
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  • 14
    Set of tools for resource management and creation useful for the PAJ Framework.
    Downloads: 0 This Week
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  • 15
    WebDX is a framework for deploying OpenDX applications over the web.
    Downloads: 0 This Week
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  • 16
    Panorama is a framework for 3D graphics production. This will include modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
    Downloads: 0 This Week
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  • 17
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    Downloads: 0 This Week
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  • 18
    Neuroph OCR - Handwriting Recognition
    Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
    Downloads: 8 This Week
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  • 19
    Open5:Open Source Framework for Interactive Virtual Environment. Open5 proposes a modular architecture and a flexible event loop to fit any VR/MR/AR setup and to support multi-input configurations using Open Technologies such as OpenSG and OpenTracker.
    Downloads: 0 This Week
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  • 20
    a 3D game development framework base on Microsoft XNA. it contains game level editor, 3d model exporters and some other tools which is helpful to create a 3d interactive game^^ (Moved to CodePlex)
    Downloads: 0 This Week
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  • 21
    Morpho is a graphic morphing application primarily written for linux using Trolltech's Qt-framework/libraries.
    Downloads: 0 This Week
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  • 22
    Graphics Effects Environment is a framework that integrates images I/O plug-ins that supports different images formats with effects plug-ins that processes images. Includes customizable qt style(user can provide own images used to visualize gui)
    Downloads: 0 This Week
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  • 23
    The Cisco IP Phone Idle Display Logo Engine project or CIP IDLE A framework for displaying custom logos on Cisco IP Phones 79XX series. Also provides a Java alternative to cip2gif.exe and gif2cip.exe
    Downloads: 0 This Week
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  • 24
    This project aims to create a complete mesh sequence segmentation environment: a framework to create, test and compare mesh sequence segmentation algorithms. It will also provide building blocks to create these algorithms and a graphical environment.
    Downloads: 0 This Week
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  • 25
    Ilmarin is a rapid game development framework which uses libraries like SDL, OpenGL, SDL_mixer and SDL_image
    Downloads: 0 This Week
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