5 projects for "data mining project with code" with 3 filters applied:

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  • 1
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and development...
    Downloads: 17 This Week
    Last Update:
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  • 2
    Ring

    Ring

    Simple and flexible programming language for applications development

    ... is distributed as a Free-Open Source project under the MIT License.
    Downloads: 2 This Week
    Last Update:
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  • 3
    utymap

    utymap

    Highly customizable library for procedural world generation

    utymap is a library that provides a highly customizable API for procedural world generation using real vector map data, e.g. OpenStreetMap, NaturalEarth. Core logic is written on C++11 and can be used on many platforms as it has no dependency to the specific game engine or application framework. It is designed for interactive world creation at different zoom levels, including globe and street level. The simplest way to explore the project is to check the source code of demo scenes. Import scene...
    Downloads: 1 This Week
    Last Update:
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  • 4

    noSisyphos

    Embedded Rapid Application Development

    The main goal of this project is to provide a rapid application development tool (including a framework) for developing application (if possible) without coding (or scripting) for the GUI. This system should be modular, which means, it's possible to add own components. The IDE (aka Tantalus) of the project must be able to handle also the self implemented components, without a recompile. It's possible to work parallel for the gui, the information are stored in XML, but for usage the data...
    Downloads: 0 This Week
    Last Update:
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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