This is the official implementation of our paper "Hypergraph Transformer for Skeleton-based Action Recognition." Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully adopted Graph Convolutional networks (GCNs) to model joint co-occurrences and achieved superior performance. More recently, a limitation of GCNs is identified, i.e., the topology is fixed after training. To relax such a restriction, Self-Attention (SA) mechanism has been adopted to make the topology of GCNs adaptive to the input, resulting in the state-of-the-art hybrid models. Concurrently, attempts with plain Transformers have also been made, but they still lag behind state-of-the-art GCN-based methods due to the lack of structural prior.

Features

  • Install torchlight
  • Generate NTU RGB+D 60 or NTU RGB+D 120 dataset
  • Pretrained models
  • Training & Testing
  • Ensemble the results of different modalities
  • We provide the pretrained model weights for NTURGB+D 60 and NTURGB+D 120 benchmarks

Project Samples

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License

Apache License V2.0

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Additional Project Details

Programming Language

Python

Related Categories

Python Transformer Models

Registered

2023-04-21