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Significant performance improvements. Did some application profiling and found some slow spots.

- removed filtering (hi and lo pass) from sound module. It didn't add that much to the game and REALLY slowed things down
- also converted the grid to using vertexArrays instead of zillions of glVertex calls. Still need to do the same for the models, particles, etc.
- tweaked multiplayer ship colors, font colors, etc.

peterhirschberg 2014-04-12

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