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Commit [r26]  Maximize  Restore  History

Added the beginnings of a "select game type" screen

Removed unused Z parameter for attractors
Visual tweaks to particles, glow effects, other stuff I can't remember

peterhirschberg 2014-04-22

changed /trunk/OpenGW.cpp
changed /trunk/OpenGW.sdf
changed /trunk/OpenGW.suo
changed /trunk/OpenGW.vcxproj
changed /trunk/OpenGW.vcxproj.filters
changed /trunk/attractor.h
changed /trunk/blackholes.cpp
changed /trunk/bomb.cpp
changed /trunk/controls.cpp
changed /trunk/entityPlayer1.cpp
changed /trunk/entityblackhole.cpp
changed /trunk/entityplayermissile.cpp
changed /trunk/game.cpp
changed /trunk/game.h
added /trunk/menuSelectGameType.cpp
added /trunk/menuSelectGameType.h
changed /trunk/particle.cpp
changed /trunk/player.cpp
changed /trunk/scene.cpp
/trunk/OpenGW.cpp Diff Switch to side-by-side view
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/trunk/OpenGW.sdf
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/trunk/OpenGW.suo
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/trunk/OpenGW.vcxproj Diff Switch to side-by-side view
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/trunk/OpenGW.vcxproj.filters Diff Switch to side-by-side view
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/trunk/attractor.h Diff Switch to side-by-side view
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/trunk/blackholes.cpp Diff Switch to side-by-side view
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/trunk/bomb.cpp Diff Switch to side-by-side view
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/trunk/controls.cpp Diff Switch to side-by-side view
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/trunk/entityPlayer1.cpp Diff Switch to side-by-side view
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/trunk/entityblackhole.cpp Diff Switch to side-by-side view
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/trunk/entityplayermissile.cpp Diff Switch to side-by-side view
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/trunk/game.cpp Diff Switch to side-by-side view
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/trunk/game.h Diff Switch to side-by-side view
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/trunk/menuSelectGameType.cpp Diff Switch to side-by-side view
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/trunk/menuSelectGameType.h Diff Switch to side-by-side view
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/trunk/particle.cpp Diff Switch to side-by-side view
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/trunk/player.cpp Diff Switch to side-by-side view
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/trunk/scene.cpp Diff Switch to side-by-side view
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