GSY Flutter Book is an open-source book (or tutorial style project) built for learning Flutter (the cross-platform mobile UI toolkit from Google) and other related mobile UI development topics. It uses the Flutter framework (Dart language) and provides practical examples, code snippets, screenshots, and detailed explanations of UI components, state management, navigation, animations, architecture, etc. The structure of the book is such that you’ll get both theoretical explanation and hands-on code you can run and adapt. It aims at developers who already have some experience and want to deepen their Flutter skills, particularly for production-grade mobile apps, with best practices, component libraries, and architecture guidance. The repository also shows how to structure a learning project with chapters, code folders, and eventually live sample apps. Because it is community-maintained, readers can open issues, review code, and learn from how the examples evolve.
Features
- Structured chapters covering UI components, state management, navigation, animations
- Runnable Flutter example apps corresponding to each chapter’s code
- Best-practice guidance on architecture and production-grade mobile apps in Flutter
- Combination of educational narrative and hands-on code for learning by doing
- Ability to fork and adapt the code for your own mobile apps or prototypes
- Community-driven repository allowing contributions, issue tracking and evolution