texgen.js is a compact JavaScript library for generating procedural textures directly in the browser. It exposes a set of composable operations—noise, gradients, patterns, transforms, blends—that you can stack to create complex materials without image files. The API is deliberately fluent, letting you chain nodes to define a pipeline and then render to a canvas or WebGL texture. This approach is ideal for games, demos, and creative coding where small footprint and dynamic variation matter more than hand-painted assets. Because textures are generated at runtime, parameters can be animated or randomized to add life without extra downloads. The project demonstrates how far you can push simple building blocks to create wood, marble, clouds, checkerboards, and other familiar materials.
Features
- Node-style, chainable operators for building texture pipelines
- Procedural primitives like noise, gradient, checker, and turbulence
- Blend and transform nodes to layer, warp, and combine effects
- Output to Canvas or WebGL surfaces for immediate use
- Parameter-driven generation enabling animation and randomization
- Lightweight footprint suited to demos, games, and shaders