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BlindAudelay

18
Posts
2
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10
Following
A member registered Jun 15, 2020

Recent community posts

Thank you!

Is this public domain or your own art? If the former, who is the artist? Great stuff.

This looks beautiful. Downloading to check it out.

Massive support to this project. I was happy to help edit when life wasn't so hectic. :)

what a great idea! 

Wow, that was fast — thank you! Have a great rest of your day!

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Thanks for this, Scott! What a lovely-looking game. Just threw $2 your way to join the club! Would it be possible to create a version that's "Letter" sized for those of us stuck using 8.5"x11" paper in our printers?

if you’d like any help with proofreading or copyediting please let me know. Happy to help out with any future iterations of this great project. 

This is neat. Are we experiencing an Arneson renaissance?

Cool project! Funnily enough, I recently purchased Warriors of the Red Planet for some planetary romance. (Hint hint: planetary romance jam?)

This is one of the best games to come out of the Old School Renaissance movement that started about 20 years ago. It brilliantly marries Chainmail combat mechanics to a tongue-in-cheek fantasy adventure game. All the trappings without all the cruft. 

What a cool project. Looking forward to the final version.

Will there ever be a print version of this complete edition? 

I was just thinking about making a retroclone of Gamma World and I see that a lot of fantastic work has already been done here! Are you ever going to return to this project or keep working on it? Hats off!

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Dang, should've waited before I grabbed this on Lulu for this updated version! Good stuff.

This is fantastic. Amidst a sea of OD&D-inspired quasi-retroclones, hacks, revisions, reinterpretations, reimaginings, reskinnings, and what have you, Meatheads stands out.


It's well-written, imaginative, and has an air of whimsy. Looking forward to playing this.

Received my copy from Lulu today. It's wonderful and fills a heretofore unaddressed niche in the OD&D OSR scene: re-presenting the original 1974 rules while retaining all of the ambiguities that really force you to think, craft, and make the game your own for your table.

Delving Deeper serves a similar purpose, but does away with as many ambiguities as it can in the name of making the game more immediately playable. That's the other retroclone I wholeheartedly recommend anyone interested in OD&D in this day and age check out.

Great work, Marcia! What's the current status/ETA on a full release + POD?