These are just choices

1.5M ratings
277k ratings

See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
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Another year on the blue hellsite (💙) another one of these.

I’m Rach (or Caffeine), I draw stuff sometimes but am mostly buried in college classes and work right now. There will be a lot of sharing art, music, games, and other stuff I think is neat made by other people.

I’m 35, she/her, biromantic/gray-ace.

I love food and cooking and am currently working on a nutrition degree. Former art major, it’s a whole thing.

Stuff I’m into (not exhaustive): monstery characters, narrative RPGs, roguelikes/lites, scifi action and fantasy stories, music (especially folk metal and alt rock but it’s all over the place) ttrpgs.

I’m also on the following sites/platforms, mostly under the same username:

Bluesky

Cara

Redbubble

Ko-fi

Pexels

Pixabay

Youtube

Pinned Post pinned post meet the artist 2025
danigami
feathernotes

The Trouble with Hiveworks: an Open Letter

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It's been a long ten years and I finally get to talk publicly about what happened behind closed doors.

Please take the time to read this letter linked above and please avoid working with these people. You are more valuable than an opportunity for people like them to use you as cash cow for your work.

Three years ago, I was approached by many artists at Hiveworks asking if their mistreatment was normal. That their feelings of horrible self worth within the company was really just a 'them' problem.
Turns out, it was unfortunately normal in that we ALL felt that way.

Stolen funds, reworked projects without permission, favouritism, opportunity sabotage- These were the common occruances over at Hive. Artists felt used, ignored, and walked all over to pay Hives bills and ego. People didn't know what to do.
I helped co-found the guild in response to so many artists feeling this way, and we slowly gathered together to make a better Hive. Yeah, that's right- we thought we could help change and save the company if we all colaborated, hurt set aside and transparency deeply needed.
Unfortunately, that wasn't in the cards. We spent 3 years going back and forth with staff to understand the debt, the mistreatment, the empty promises only to realise that the staff who was left to deal with the mess (because the CEO and COO went hands off or left) couldn't fix what was destroyed.

Hiveworks was supposed to be a beacon for webcomickers. It was supposed to be an indie opportunity to flourish in the small ways we can. But it became yet another example of a greedy publisher who saw an opportunity to take and take and take.
It was also a vanity project for Isa and Xel too. They wanted the prestige of working in 'publishing' but didn't care a lick about the artists who brought readers in. If you were someone she thought was an artistic threat, Isa would go out of her way to humble you and put you in your place.
That happened Many MANY times to me and my fellow creators. Not only was Hive using our work, it also would remind us how worthless we were in the same breath. Everything felt like some sort of competition, and Isa and Xel made sure artists didn't talk to ecahother about it too. So many instances of the two of them going around gossiping in public about 'the real story' when it came to their mismanagment and inability to handle their job. They would use someone else as a scape goat and pretend they did all they could. It was highschool stuff.

As for my particular case, I was the bane of their existance apparently. I was rumoured to be out for Isas job because artists would go to me for support and she hated that. I was apparently trying to ruin things because I saw those cracks.
Squeaky wheel and all that. I took the risks I did, i didn't care about being 'everyone's friend' or missed out on 'the connections' because I didn't want to play that game. Artists were feeling used, stolen from, and neglected. I spoke up, and many others started to feel safe to do so too.
The more we shared stories (and man, there are HORROR stories) the more we realised that the inner workings of Hive were more tangled than we thought. Our years of organising lead us to approach the cartoonist co-op for extra help. We tried our best to do what we could for Hive to survive.

After we were hit with the 'actually we're in a quarter of a million in debt' and they wanted us to help financially (while owing artists and staff money) it was the curtain call for Hive as a company.
Isa left the sinking ship previously to avoid responsibility, and Xel ghosted the rest of us.
All of this is to say that these kinds of people who promise the world with your work and take advantage are such a common and frustrating thing in not only comics, but all creative avenues.
And speaking up and against them is the only way to make these cycles stop.

Please support the artists who were affected by this. Please spread the word and speak up against people who use artists like this. Hiveworks is an example in a sea of greedy people who want our work to inflate their ego.
Don't let them forget we can bite back, and without us, THEY are nothing.

jesus I had no idea the levels of bad this was. I kind of lost touch with a lot of the webcomics scene for a long time clearly reblogs hiveworks this is heartbreaking I'm glad the artists are getting some of their shit back at least
abby-howard
some-pers0n

Average Scarlet Hollow dev update is like: Hey everyone Tony and Abby here to let you all know that we're still working in the next chapter. The script is currently 280,000 words long (likely going to be at least 50,000 more by the next update) and the grand total is 1,500,000 words long. This is because we have to account for all the branching pathways that consider literally every little choice you make so we gotta consider what it's like for a comp-sci major living in an apartment with a cat (which they can talk to because of weird powers) that's just been cursed to be 10 years older to interact with a band of rats (which gives you a line of dialogue only maybe 0.1% of players will ever see). Abby has been hard at work drawing 86 new backgrounds and new 827 sprites (yes including the stuff for the gilf and various monster romance routes) and Brandon has made 15 new tracks of the most haunting music you've ever heard. We've been having lots of fun and hope you're all doing well with the wait!!

hareofhrair

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blacktabbygames

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play scarlet hollow!!! reblogs creator appreciation indie games
haveyouplayedthisttrpg
haveyouplayedthisttrpg

Have you played Hellpiercers ?

By Sandy Pug Games

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The War in Heaven is over. The Demiurge is dead. The Angelic Generals are dust. Humanity reclaimed its gnosis, shattered the chains of divine control, and stepped into collective divinity. For a brief moment, it felt like the end of history.

Then the Council of Socialist Gnostics opened the wound in the world, and found Hell.

Billions of souls lost. Cities made of suffering. Flesh-forged weapons. Vast empires ruled by bickering Demon Princes. The truth hit hard: most of humanity was never free. It was stolen.

HELL IS A PRISON. BREAK ITS BARS.

HELLPIERCERS is a tabletop tactics RPG about post-mythic warfare, mechs powered by ritual and divinity, and the struggle for total, unconditional liberation. Gather a conclave. Descend into the Hellscape. Wield the hearts of stars, the corpses of angels, and the blade of your own truth. Fight hordes, rebuild the ruins of DIS, and uncover the forgotten truths buried beneath the ash.

Have you played ?

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no but i've heard of it

never heard of it

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oh this sounds like it rocks ttrpgs