Comments

Log in with itch.io to leave a comment.

The mechanics are very cool! I'm still in the tutorial, with green and red.
What I don't like so far: there's always only one solution, so it doesn't feel like I'm playing. I want to learn it the hard way and die from my stupidity!

I'm at a point where the tutorial seems broken: the game asks me to do a perfect break, but accepted a solution where I was taking damages, because I used the unique red attack bonus on the previous turn (without the game prompting me to do so, just me clicking stuff), and thus the enemy has 2HP less than it's supposed to have... I don't want to use that +2ATK but I'm forced to!

(1 edit)

Thanks for the comment! The tutorial is "on rails" because I've previously had complaints about the mechanics being unclear or confusing (both online and irl); I'll wait for more feedback before I make more changes.

I'll also look into the bug while I'm at it. In the meantime you should be able to refresh the page and use the CHEAT button to skip to tutorial 2 and retry it.

Either I don't understand how the game works (causing massive frustration) or it's broken. I try to follow the prompts and sometimes the combat indicator at the top shows, but most of the time it's just a solid colored box. Then if the combat indicator does show, I can't select the enemy and hitting ready just tells me to try again.

I could kind of click through on Tutorial 1, but Tutorial 2 is just not happy with whatever I try.

Sorry I can't give more input.

You're fine, that's good info.

What's actually happening is that you're accidentally targeting yourself; the icon is invisible because it matches the target's color.  So clearly I need to adjust the input system and/or make the instructions clearer.

I’d be interested in checking out a new build. It seems like an interesting concept.

Deleted 15 days ago