Expand description
Minimal schema-less database management system with ACID guaranties.
§Examples
use db_core::instance::Instance;
use db_core::FileState;
use db_core::FileType;
use db_core::FileDesc;
use db_core::instance::Read;
use db_core::instance::Write;
use db_core::config::ConfigMt;
use std::path::Path;
//
// Database initialization (this is one-time action).
//
// Block size for the database.
let block_size = 8192;
// Create an empty directory for the database files.
let dspath = "/tmp/db-core-test-db";
if Path::new(dspath).exists() {
std::fs::remove_dir_all(dspath).expect("Failed to delete test dir on cleanup");
}
std::fs::create_dir(dspath).expect("Failed to create test dir");
// Transaction log directory.
let log_dir = "/tmp/db-core-test-tranlog";
if Path::new(log_dir).exists() {
std::fs::remove_dir_all(log_dir).expect("Failed to delete test dir on cleanup");
}
std::fs::create_dir(log_dir).expect("Failed to create test dir");
// Define initial database files. There should be at least one file of each type (data store,
// versioning store, checkpont store).
let mut fdset = vec![];
let desc1 = FileDesc {
state: FileState::InUse,
file_id: 3,
extent_size: 16,
extent_num: 3,
max_extent_num: 65500,
file_type: FileType::DataStoreFile,
};
let desc2 = FileDesc {
state: FileState::InUse,
file_id: 4,
extent_size: 10,
extent_num: 3,
max_extent_num: 65500,
file_type: FileType::VersioningStoreFile,
};
let desc3 = FileDesc {
state: FileState::InUse,
file_id: 5,
extent_size: 10,
extent_num: 3,
max_extent_num: 65500,
file_type: FileType::CheckpointStoreFile,
};
fdset.push(desc1);
fdset.push(desc2);
fdset.push(desc3);
// Create a database.
Instance::initialize_datastore(dspath, block_size, &fdset).expect("Failed to init datastore");
//
// Startup and termination, transaction management, read and write data.
//
// Some random data.
let data = b"Hello, world!";
// Prepare configuration.
let conf = ConfigMt::new();
let mut c = conf.get_conf();
c.set_log_dir(log_dir.to_owned());
c.set_datastore_path(dspath.to_owned());
drop(c);
// Start instance and open existing database.
let instance = Instance::new(conf.clone()).expect("Failed to create instance");
// Begin transaction.
let mut trn = instance.begin_transaction().expect("Failed to begin transaction");
// Create a new object.
let file_id = 3;
let mut obj = instance.open_create(file_id, &mut trn, data.len()).expect("Failed to create object");
let obj_id = obj.get_id();
// Write some data.
obj.write_next(data).expect("Failed to write");
drop(obj);
// Commit transaction.
instance.commit(trn).expect("Failed to commit");
// Begin transaction.
let mut trn = instance.begin_transaction().expect("Failed to begin transaction");
// Open object for reading and read some data.
let mut obj = instance.open_read(&obj_id, &trn).expect("Failed to open for reading");
let mut read_buf = vec![0u8;data.len()];
let mut read = 0;
let len = read_buf.len();
while read < len {
let r = obj.read_next(&mut read_buf[read..len]).expect("Failed to read");
if r == 0 {break;}
read += r;
}
assert_eq!(read_buf, data);
drop(obj);
// Delete object (if object is in use wait for other transaction to finish for 1 second).
let wait_lock_ms = 1000;
instance.delete(&obj_id, &mut trn, wait_lock_ms).expect("Failed to delete object");
// Rollback transaction.
instance.rollback(trn).expect("Failed to rollback");
// Spawn another instance in a different thread.
let ss = instance.get_shared_state().expect("Failed to get shared state");
let th = std::thread::spawn(move || {
let instance2 = Instance::from_shared_state(ss).expect("Failed to create instance");
// ...
instance2.terminate();
});
// Add a database file.
let new_file_id = instance.add_datafile(FileType::DataStoreFile, 1000, 10, 1000).expect("Failed to add data file");
// Terminate instance.
instance.terminate();
§Notes.
- Block size is defined at the moment of database creation and can’t be changed later.
- Each
file_id
must be unique.file_id
0, 1, and 2 are reserved and can’t be used.
Modules§
- config
- Configuration management.
- errors
- Error codes and related functions
- instance
- Interface to the DBMS.