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chemeti (see full image here: https://www.furaffinity.net/view/24412971/ )
This is something I've been working on for a little over two years, playtesting it near constantly. The folks I've hosted for using it have had a lot of fun using it, and I'm pretty happy with how it all functions, so I've decided to finally release it.
It's nice having this out in the world finally.
I'm not going to claim that this is the first of such rulesets, and I have taken a lot of inspiration from both Ranger's original D&D 3.5 ruleset and from Chemeti's Pathfinder one, but I feel that this ruleset is unique enough that it can stand apart on its own. Feel free to give it a shot in your own campaigns. I make no claim that the ruleset is balanced, however.
chemeti (see full image here: https://www.furaffinity.net/view/24412971/ )This is something I've been working on for a little over two years, playtesting it near constantly. The folks I've hosted for using it have had a lot of fun using it, and I'm pretty happy with how it all functions, so I've decided to finally release it.
It's nice having this out in the world finally.
I'm not going to claim that this is the first of such rulesets, and I have taken a lot of inspiration from both Ranger's original D&D 3.5 ruleset and from Chemeti's Pathfinder one, but I feel that this ruleset is unique enough that it can stand apart on its own. Feel free to give it a shot in your own campaigns. I make no claim that the ruleset is balanced, however.
Category Story / Vore
Species Unspecified / Any
Size 120 x 82px
File Size 192.5 kB
Having given it a quick lookover, absolutely loving how comprehensive it is at the moment, especially mentioning the different types of vore, which previous similar rulesets have missed. Only thing to mention from my quick lookover is that vacuum maw required powerful lungs, and I can't find any reference to that in the document, or in pathfinder in general.
Important to note that Natural Vore Feats don't have prerequisites, they have suggestions. "Powerful lungs" isn't a feat or a racial trait you need to have. It's a suggestion for a concept that a character should have if they want that natural vore feat, not a solid rule that you need to follow to have that natural vore feat.
There's nothing stopping you from adding more types of vore into your own games, so you're welcome to add those in your own game if you wish.
Basics are it's a roll to get them in, they take digestion damage every round on the predator's turn, and its a roll for them to get back out again.
Basics are it's a roll to get them in, they take digestion damage every round on the predator's turn, and its a roll for them to get back out again.
i give it a quick read and loved it.
though i might have overlooked it but i could barely find any rules or Suggestion for disposal. exampel: the Prey had died inside the Preds belly, what happens to the items? are they damaged? can they be barfed up or dropped anal? would the Pred take damage for that? (for sharp objects like swords and stuff.). i think there could possible be a whole bunch of rules for that stuff.
i guess disrobing and disarming digestions are the closest Thing in that case.
though i might have overlooked it but i could barely find any rules or Suggestion for disposal. exampel: the Prey had died inside the Preds belly, what happens to the items? are they damaged? can they be barfed up or dropped anal? would the Pred take damage for that? (for sharp objects like swords and stuff.). i think there could possible be a whole bunch of rules for that stuff.
i guess disrobing and disarming digestions are the closest Thing in that case.
Yeah, I'm not much of a fan of disposal. You're welcome to flavor it how you like, but my suggestion would probably be a Move Action to spit up or pass through any gear that they had. Any non-metal armor or items would probably be badly damaged, but considering most coins are metal, any money they had is probably intact.
A Pathfinder one, as should be obvious: http://www.d20pfsrd.com/
I also recommend https://www.myth-weavers.com/ as a site to build your sheets on.
As for race, class, stats, the like, it doesn't really matter. Melee-oriented classes inherently have an easier chance to eat things just because they're able to grapple folks more easily, but any class can vore since vore is tied to almost any ability score you want.
I also recommend https://www.myth-weavers.com/ as a site to build your sheets on.
As for race, class, stats, the like, it doesn't really matter. Melee-oriented classes inherently have an easier chance to eat things just because they're able to grapple folks more easily, but any class can vore since vore is tied to almost any ability score you want.
Here's my thoughts reading the system:
-You should use the *special* size modifier for the vore checks - otherwise, you get a bonus for being smaller.
-For the bludgeoning damage portion of digestion, it would be most elegant if it was phrased "...1d4 bludgeoning damage at 1st Level. This damage increases by 1d4 every 4 levels, to a maximum of 5d4 at 17th level.
-That said, the damage numbers feel kinda low and preds have no means of getting around DR or energy resistance - resist 20 is attainable at Level 7 and DR 5/anything will basically make most preds deal no damage at all, even without safety feats.
-What other actions besides a struggle check and an attack are possible? Can you still use items or cast spells?
-What's the idea of the acid resistance rings? You can get energy resistance rings in core already, for a better value even.
-Maybe add a few more class-based vore features? Like a Rogue being able to better dodge voring lunges or a Cleric who can add a Channel Energy effect into their belly.
-You should use the *special* size modifier for the vore checks - otherwise, you get a bonus for being smaller.
-For the bludgeoning damage portion of digestion, it would be most elegant if it was phrased "...1d4 bludgeoning damage at 1st Level. This damage increases by 1d4 every 4 levels, to a maximum of 5d4 at 17th level.
-That said, the damage numbers feel kinda low and preds have no means of getting around DR or energy resistance - resist 20 is attainable at Level 7 and DR 5/anything will basically make most preds deal no damage at all, even without safety feats.
-What other actions besides a struggle check and an attack are possible? Can you still use items or cast spells?
-What's the idea of the acid resistance rings? You can get energy resistance rings in core already, for a better value even.
-Maybe add a few more class-based vore features? Like a Rogue being able to better dodge voring lunges or a Cleric who can add a Channel Energy effect into their belly.
-Good point. I meant Special Size Modifier, so I'll be sure to fix that.
-I'm a bit torn on rewording that. It might not be the most elegantly worded but it gets across all the information I need, including the different die at different size categories.
-Digestion is intended to be low. It's more of a slow, hard to escape from ordeal, not a maximized greatsword swing. I'll have to think about implementing DR or energy resist piercing though.
-Items, I knew I forgot something. I already have rules for spellcasting in the next version written down. I probably won't write down every possible action preys can do though, that's more up to the DM's interpretation.
-The idea with the rings was to provide a reduction to acid damage at an amount where the cheapest ring wouldn't completely negate acid damage for most predators. I'll have to rethink about that, might have to have them play directly into pred feats to pierce acid resist.
-I'm honestly not sure if I'll continue the class based vore features. It's hard to come up with massive amounts of them.
Thanks for your feedback, I'll definitely work on implementing some of it.
-I'm a bit torn on rewording that. It might not be the most elegantly worded but it gets across all the information I need, including the different die at different size categories.
-Digestion is intended to be low. It's more of a slow, hard to escape from ordeal, not a maximized greatsword swing. I'll have to think about implementing DR or energy resist piercing though.
-Items, I knew I forgot something. I already have rules for spellcasting in the next version written down. I probably won't write down every possible action preys can do though, that's more up to the DM's interpretation.
-The idea with the rings was to provide a reduction to acid damage at an amount where the cheapest ring wouldn't completely negate acid damage for most predators. I'll have to rethink about that, might have to have them play directly into pred feats to pierce acid resist.
-I'm honestly not sure if I'll continue the class based vore features. It's hard to come up with massive amounts of them.
Thanks for your feedback, I'll definitely work on implementing some of it.
I don’t blame you rake for your hesitation. I am currently doing a lot of D&D/pathfinder research and I am trying to test the flow of combat with 3 vore systems so I can make a campaign. So far you format is the best but I have a multitude of problems to overcome before I can even start looking for players and it dosen’t help that I want this type of campaign to be the first one I GM for.... as for your system if forces players to think rather then pouncing on everything they can see and winning the fight just by disarming an enemy so players still need to be good in combat.
But the thing that worries me the most is evil/chaotic party members eating other party members and not reforming them so I came up with a little item that could stop this called “ring of the pack” those wearing this ring can’t digest anyone with another ring linked to the current one and can’t eat other ring wearers without making a nonVMB constitution check to prevent the ring from harming the wearer. But this is only an idea.
But the thing that worries me the most is evil/chaotic party members eating other party members and not reforming them so I came up with a little item that could stop this called “ring of the pack” those wearing this ring can’t digest anyone with another ring linked to the current one and can’t eat other ring wearers without making a nonVMB constitution check to prevent the ring from harming the wearer. But this is only an idea.
I'm glad you're enjoying the system so far.
As for evil/choatic players, that's more of a game-specific issue. Sometimes you just need to put your foot down on what is allowed PVP-wise. Rings that are linked together that cause attacks of any kind to harm both people wearing the ring are never a bad idea.
As for evil/choatic players, that's more of a game-specific issue. Sometimes you just need to put your foot down on what is allowed PVP-wise. Rings that are linked together that cause attacks of any kind to harm both people wearing the ring are never a bad idea.
Oof, yeah, same about how I don’t really have a friend group that’d wanna do it...
I know the rules of Pathfinder inside and out though, and can always look up anything I need to reference pretty easily since I know where to look, but I’ve tried a few times and I’m no good as a DM, what little creativity I have is all just character ideas, and I can’t really keep notes so well.
If you wanted to DM a campaign but just needed help with the rules, I could probably assist, I’ve helped a few DMs in my group and I think it’s gone pretty well. As long as it’s on Discord anyways, I don’t really find any other platforms to be quite suitable for it.
I’ve been really into the Spheres of Power/Might third party stuff by Drop Dead Games lately though, all my characters have been Spheres characters, so if you’re unwilling to use that stuff it may take me a while to adjust to normal Pathfinder, Spheres’s been lots of fun for me. I won’t make a fuss about it if you don’t wanna though, I completely understand avoiding third party stuff.
Anyways! More to the point, there are two other people in the comment section who might join, Viliam certainly wants a group and LapSeph could be willing to join? Not certain. LapSeph seemed to be willing to get a group together so it’s possible they’ve already done so and have an ongoing campaign.
If I’m lucky and you, Viliam, and LapSeph join, we’ll just need 1 more person to complete the ideal party of 4 adventurers!
Apologies for the text wall.
I know the rules of Pathfinder inside and out though, and can always look up anything I need to reference pretty easily since I know where to look, but I’ve tried a few times and I’m no good as a DM, what little creativity I have is all just character ideas, and I can’t really keep notes so well.
If you wanted to DM a campaign but just needed help with the rules, I could probably assist, I’ve helped a few DMs in my group and I think it’s gone pretty well. As long as it’s on Discord anyways, I don’t really find any other platforms to be quite suitable for it.
I’ve been really into the Spheres of Power/Might third party stuff by Drop Dead Games lately though, all my characters have been Spheres characters, so if you’re unwilling to use that stuff it may take me a while to adjust to normal Pathfinder, Spheres’s been lots of fun for me. I won’t make a fuss about it if you don’t wanna though, I completely understand avoiding third party stuff.
Anyways! More to the point, there are two other people in the comment section who might join, Viliam certainly wants a group and LapSeph could be willing to join? Not certain. LapSeph seemed to be willing to get a group together so it’s possible they’ve already done so and have an ongoing campaign.
If I’m lucky and you, Viliam, and LapSeph join, we’ll just need 1 more person to complete the ideal party of 4 adventurers!
Apologies for the text wall.
Yo, I notice a lot of people wish they could play this, but don’t have a group that’d be willing to do vore stuff in Pathfinder.
I can’t personally DM but I’d certainly be able to help a learning DM with the rules if necessary, I know Pathfinder rules inside and out but have no creativity for making adventures, so if anyone’s interested in playing, just shoot me a PM on my Discord (Seff#2380), hopefully if enough people PM me I’ll be able to get a group together, gathering up all the people without one.
I can’t personally DM but I’d certainly be able to help a learning DM with the rules if necessary, I know Pathfinder rules inside and out but have no creativity for making adventures, so if anyone’s interested in playing, just shoot me a PM on my Discord (Seff#2380), hopefully if enough people PM me I’ll be able to get a group together, gathering up all the people without one.
It doesn't particularly follow the mechanical balance of 2e, but nothing about it jumps out at me as incompatible. You might have to decide how many actions different things take or how to adjust some of the feats though.
I'll get around to updating this for 2e someday. If nothing else I'll see about posting a beta playtest at some point.
I'll get around to updating this for 2e someday. If nothing else I'll see about posting a beta playtest at some point.
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