A new stage that was made for a future animation project that I've recently started working on. I guess someone will end up blocking the view. <:
4K version and additional lighting studies available on Patreon! - https://www.patreon.com/CakeInferno
4K version and additional lighting studies available on Patreon! - https://www.patreon.com/CakeInferno
Category Artwork (Digital) / Scenery
Species Unspecified / Any
Size 1920 x 1080px
File Size 1.2 MB
Thanks a bunch, always glad to answer! For the backdrop I basically used a terrain sculpting tool to get some rigid looking mountains. The entire terrain goes miles into the distance and surrounds the entire scene. The skybox was basically made in UE4 with the Truesky middleware. Once I was happy with the result I took a 360 degree screenshot of the scene and mapped it onto the skysphere in Maya. The base surrounding area was done with some old fashioned polygon modelling and later textured with some materials I've blended in Quixel Mixer. I recently got a subscription to their Megascans library, from which I've got most of of these new tree stump and rock assets. Used to do most of these myself in the past, but these photoscanned assets possess a quality that is pretty much impossible to reach with regular modelling methods. The trees are also from a 3D library. Originally I made some pine trees in Speedtree that I wanted to use for this, but then I realized my license was only limited to the use in Unreal Engine, so I had to grab them from elsewhere to avoid any potential trouble. Lighting and rendering is purely rasterization with a custom made skydome of roughly 100 shadowed spotlights lighting the scene! Of course this scene is much better suited for raytracing, but considering I need to turn this into an animation that features non-raytracing friendly effects such as fur and SSS I have to rely on rasterization to keep render times at roughly 1 - 2 minutes per frame at 4K resolution.
And this would be the last view Zoe gives her prey. If she is going to give a final view, she gives one worth while. Of course such beauty would make being trapped within her rather dismal. Heck she may even snap a message on said prey's phone with a picture and "wish you were here."
She'd be such a tease.
She'd be such a tease.
the level of detail in this is really just..
the dried out lower branch, the moos that grow on the fallen tree, the little patches of rubble/stones where the gras can't go through so easily..
then this... gorgeous background with the increasing mist in the background, with trees that only grow an the parts where it is not to steep for them
all the little details just there, even if no one would point them out if there were not included. and all that for a soon to be vore animation?
really should be proud of this one~ uwu
the dried out lower branch, the moos that grow on the fallen tree, the little patches of rubble/stones where the gras can't go through so easily..
then this... gorgeous background with the increasing mist in the background, with trees that only grow an the parts where it is not to steep for them
all the little details just there, even if no one would point them out if there were not included. and all that for a soon to be vore animation?
really should be proud of this one~ uwu
So, according to probability, 2 months? Also, should you actually read this, someone posted a video of something for patrons only. Link: https://www.thumbzilla.com/video/ph.....tely-different
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