<<< PREV | FIRST | NEXT >>>
Here are the answers for the last Patreon Q&A, where my patrons could ask questions from Estella, Evie, or others from my comics :)
If you want to help me to make more original contents, like comics and pictures, or if you are interrested in exclusive sketches, progressions, wips, PSD files, Q&As or monthly votes, Patreon exclusive streams and progress videos, and having access to all of my artworks 1 month before they get published, support me on Patreon! :)
https://www.patreon.com/zummeng
Or you can buy me a coffee :)
https://ko-fi.com/zummeng
Here are the answers for the last Patreon Q&A, where my patrons could ask questions from Estella, Evie, or others from my comics :)
If you want to help me to make more original contents, like comics and pictures, or if you are interrested in exclusive sketches, progressions, wips, PSD files, Q&As or monthly votes, Patreon exclusive streams and progress videos, and having access to all of my artworks 1 month before they get published, support me on Patreon! :)
https://www.patreon.com/zummeng
Or you can buy me a coffee :)
https://ko-fi.com/zummeng
Category Artwork (Digital) / Comics
Species Unspecified / Any
Size 940 x 4741px
File Size 1.65 MB
Listed in Folders
The fact that you take the time to build the story conflicts in, and then approach the conflict with emotional honesty, shows you are doing a lot better than the "Star Wars Story Group", which continues to give us 'flawless Mary Sues, who are expert at everything, and everyone instantly likes them, and their only flaws are that they care too much. This is why Star Wars is now "lame". I played a tabletop RPG called Champions, back in the day, and when you created a character, you made them out of points (rather than random die rolls, like D&D), and character flaws would give you more points if you so chose them. I have carried that philosophy ever since, and I agree whole heartedly with your approach. Characters with flaws make aspects of them more relatable to the audience, but also make the conflicts, if not more difficult, then more interesting. I look forward to the future stories, but please don't rush "the Tree of Life".
As to 3D, I would be more than happy to help you learn character modelling and other aspects of 3D, as that is what I used to do professionally in the Video Game industry. let me know if you need the help.
As to 3D, I would be more than happy to help you learn character modelling and other aspects of 3D, as that is what I used to do professionally in the Video Game industry. let me know if you need the help.
I despise nothing more than when a character is too perfect and the world is always bend to the way they acts to always make them seem the strongest, or morally unshakable. Sometimes it’s not easy to add imperfections for characters to make sense, but I don’t find it THAT hard. Characters need to solve problems, and being awesome and cool doesn't solve anything... My blood boils in these cases. :DDD
In my "Tree of Life" comic there will be a lot of main characters and I want their flaws "collide" an we will see what they can make out of it. It will be mostly of their inner journey, and this is I really enjoy about characters. I don't care how far a protagonist will go to save a princess if the main character doesn't have a motive. I need to know what part should I care in the that story. I'm totally okay with it if the protagonist can't save the princess if there's a reason behind it. I don't NEED the pincess to be saved if it's not important.
Of course I don't say I do better job than anyobody or my thinking is better than others, but I'm sure I do what I can with my current knowledge. aNd maybe make a little positive impact in the furry community. I trust a lot in my intuitions when I draw expressions and feelings, but I feel I need a lot more experience to better control things.
I don't think I want to learn 3D in the near future, but thank you for your kind offer! :D Even I'm really interested in to see my characters in 3D, I don't feel I have much time for learning a 3D program. Maybe sometime.
In my "Tree of Life" comic there will be a lot of main characters and I want their flaws "collide" an we will see what they can make out of it. It will be mostly of their inner journey, and this is I really enjoy about characters. I don't care how far a protagonist will go to save a princess if the main character doesn't have a motive. I need to know what part should I care in the that story. I'm totally okay with it if the protagonist can't save the princess if there's a reason behind it. I don't NEED the pincess to be saved if it's not important.
Of course I don't say I do better job than anyobody or my thinking is better than others, but I'm sure I do what I can with my current knowledge. aNd maybe make a little positive impact in the furry community. I trust a lot in my intuitions when I draw expressions and feelings, but I feel I need a lot more experience to better control things.
I don't think I want to learn 3D in the near future, but thank you for your kind offer! :D Even I'm really interested in to see my characters in 3D, I don't feel I have much time for learning a 3D program. Maybe sometime.
FA+

Comments