When you constantly have to pay attention to deadlines, often you have to find ways to save time on things. I came up with a few tricks too :D I've never heard anyone complain, but I bet this would be their reaction when they check my PSD files XD
Category Artwork (Digital) / Comics
Species Unspecified / Any
Size 1200 x 1089px
File Size 480.2 kB
I had a friend who hated drawing feet/hands for the longest time but wanted to do a webcomic really badly so any time they had to be forced into a angle or a situation where either feet or hands or even both would be visible without the ability to hide them behind a bush, tall grass, a hand bag, or whatever else could be deemed believable in the situation or event going on they would hide that part of the body behind the speech bubbles haha. Your comment just reminded me of that.
The emphasis is on being "believable in the situation" because if you do it cleverly, nothing looks strange!
Although I have had the opposite problem sometimes. :D When you want to show everything of characters multiple times with full figure pictures, (And lets say with full backgrounds too) but on the one hand it's not logical at all if you have limited time to do a comic page. And besides, there are many ways to do things, and they even look really good. It's no good trying to solve everything in the most labour-intensive way, because it's useful to practice creative and clever solutions.
Although I have had the opposite problem sometimes. :D When you want to show everything of characters multiple times with full figure pictures, (And lets say with full backgrounds too) but on the one hand it's not logical at all if you have limited time to do a comic page. And besides, there are many ways to do things, and they even look really good. It's no good trying to solve everything in the most labour-intensive way, because it's useful to practice creative and clever solutions.
I think the inevitable running out of ideas on how to hide the hands and feet with objects and then use the speech bubbles to hide them in the scenes they could not think of things eventually is what got them over their eversion of hands and feet and got them to practice drawing them until they got comfortable with them lol
Especially when they had to think of random stuff for the characters to say to fill in every comic panel. You pump out so many comic pages I go "yay more pretty snake ladies!" then on the other 'Oh she must be so burned out ;-;'
Especially when they had to think of random stuff for the characters to say to fill in every comic panel. You pump out so many comic pages I go "yay more pretty snake ladies!" then on the other 'Oh she must be so burned out ;-;'
Ive felt councious about the speech bubbles in my comics too~! I've wanted to at least show the full details of the art behind them for the viewers so to see so I've delves them down to a transparency of 75% just so the bubble is visible, but get to see the detail work behind them xD
I mean, that IS how most entertainment material is made!
In animation, they don't animate the whole world if the camera is zoomed on one specific spot,
and in games, there are certain spots out of the player's view and reach that we just leave untextured, they sure as hell ain't gonna notice without a glitch. xD
In animation, they don't animate the whole world if the camera is zoomed on one specific spot,
and in games, there are certain spots out of the player's view and reach that we just leave untextured, they sure as hell ain't gonna notice without a glitch. xD
That is a common rule in any visual media. If it is off frame or out of sight it can be cheated and should be cheated.
Or to put it in another way from one of my favorite games, "The World Ends With You"; "When you're drowning in a sea of work with not enough time, why pour your soul into assets that get used all of... what, once? Really. Have some compassion."
Or to put it in another way from one of my favorite games, "The World Ends With You"; "When you're drowning in a sea of work with not enough time, why pour your soul into assets that get used all of... what, once? Really. Have some compassion."
On the one hand, it doesn't feel like cheating because I don't cover ANY important with bubbles anyway when it happens. :P
It also happens that I can't put it anywhere else the bubbles and it covers some of the character. Then I reshape the panel and redraw something about the character so that nothing cool or important is hidden.
It also happens that I can't put it anywhere else the bubbles and it covers some of the character. Then I reshape the panel and redraw something about the character so that nothing cool or important is hidden.
I remember seeing a "Twilight Zone" episode where a guy opens a door and the world outside is a complete, empty blank. He finds out that the gnomes in charge of "painting the scenery" hadn't expected anyone to open that door that day, so they didn't bother to paint the background.
I know several professional comicbook artists that work for Marvel/DC and French publishers, and this is the way most of them do it. They design the page's layout taking into account the speech bubbles and text boxes first and foremost, and then they draw around them.
When you have to draw 22 pages in a month, every time-saving trick counts.
When you have to draw 22 pages in a month, every time-saving trick counts.
A friend of mine who use to draw story boards and comic lay outs for movies for people who wanted to visually see the events plus the dialogue in the same scene would do this. It eventually came to light when one of the studio execs wanted to sell the story boards/art comic lay outs but didn't want them muddied by the speech/text lol. They were rather upset to see without the bubbles it was just lots of empty space like this XD
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