I got emergency dentist expenses, what better way to ask for support?!
Grinning teeth, maws and tongue icons for €90 a piece, reply or note me if interested! Any species
Grinning teeth, maws and tongue icons for €90 a piece, reply or note me if interested! Any species
Category All / All
Species Unspecified / Any
Size 2073 x 1088px
File Size 575 kB
This art is phenomenal! The shape language and texturing is stunning to look at and the colors of everything is so sleek and rendered beautifully.
If I may ask: how do you draw tongues so detailed and shapely like this? For me they've always been hard especially at angles or turned like in the bottom left image. Any advice would be super helpful because you clearly know what you're doing to a T !
If I may ask: how do you draw tongues so detailed and shapely like this? For me they've always been hard especially at angles or turned like in the bottom left image. Any advice would be super helpful because you clearly know what you're doing to a T !
ahhh it's a great pleasure getting such inquisitive questions!
and thank you so much!! mouths and tongues are genuinely difficult to draw... personally, never covered fundamentals, just did by observing and copying techniques of artists I admire / also real life refence. the anatomy of the tongue on the bottom left that you're referring to is far from correct, but if it looks good I go with it lol. very 'shooting from the hip' kind of artist. not a great thing to be honest
but yeah more specifically when it comes to angles, just observe, draw tongues a bunch (w/o rendering), twist, turn, curl... it's difficult, but I'm stubborn so I don't stop until I get something that I'm not completely embarrassed by hahah
in terms of rendering, airbrush is my best friend. area selection + airbrushing - it's a very impersonal, digitized way of rendering but I found it works for me for my stylized look. there's often a battle with myself between realistic rendering and thick linework, often melding the linework into the form itself (what I did with the tongue)
but a more consistent approach would be less linework, more rendering... or, less rendering, exclusively linework (and cell shading like in the 2nd from bottom left)
I... don't really know what I'm doing most of the time lmao. every piece is an experiment, just have fun, study others, take references, have high standards for yourself but don't beat yourself up over undesired results, celebrate instead because that means you're improving!
and thank you so much!! mouths and tongues are genuinely difficult to draw... personally, never covered fundamentals, just did by observing and copying techniques of artists I admire / also real life refence. the anatomy of the tongue on the bottom left that you're referring to is far from correct, but if it looks good I go with it lol. very 'shooting from the hip' kind of artist. not a great thing to be honest
but yeah more specifically when it comes to angles, just observe, draw tongues a bunch (w/o rendering), twist, turn, curl... it's difficult, but I'm stubborn so I don't stop until I get something that I'm not completely embarrassed by hahah
in terms of rendering, airbrush is my best friend. area selection + airbrushing - it's a very impersonal, digitized way of rendering but I found it works for me for my stylized look. there's often a battle with myself between realistic rendering and thick linework, often melding the linework into the form itself (what I did with the tongue)
but a more consistent approach would be less linework, more rendering... or, less rendering, exclusively linework (and cell shading like in the 2nd from bottom left)
I... don't really know what I'm doing most of the time lmao. every piece is an experiment, just have fun, study others, take references, have high standards for yourself but don't beat yourself up over undesired results, celebrate instead because that means you're improving!
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