The Σ-Series UWS (Universal Weapon Series) Energy weapons page
LASER:
ALX VL-2000 a continous beam Laser with a 1,2 Megawatt output, this weapon system became the baseline for the Laser beam weapon metrics, an expensive weapon but that pays itself due to no need of ammo and overall low mainentance costs.
HEAVY LASER:
ALX VL-3500 a continous beam Laser with a 2,6 Megawatt output, the bigger brother of the standard Laser cannon higher output and advanced cooling to keep up with the higher output in a still compact form.
PULSE LASER:
ALX VL/P-2300 a pulsed Laser with a 1,5 Megawatt output, Laser pulses are better at penetrating armor, energy efficency and cooling, but they're more expensive due to the built in adaptative targeting.
SCATTERBEAM:
ALX VL/S-800 a multi beam Laser weapon system that fire ultra-short pulse bursts, programmable adaptative and with emitters mounted on gimbals making this sistem the king of multi target engagement scenarios.
ION GUN:
HT 3E-12 a Ion weapon that can fire charged up inonized pulses with a power of 2,5 Megawatts, 40% of the shot energy are dispersed or absorbed by the target disabling or disrupting electronics, the phisical damage to target still remain in he 1,4 Megawatt range.
PLASMA CANNON:
HT 2E-134 a plasma cannon that can charge up to release 3,8 Megawatts in form of spheres of plasma, an incredibly destructive weapon for it's size but requires skillful users due to the lack of perfomance at range due to plasma dispersion.
PLASMA TORCH:
HT 2E-51 a short range tool commonly used to dismantle and cut apart even the most robust plating, it have an extreemly short range but if in the hands of resourceful pepole it can become lethal due to the extreemly intense output.
PLASMA BLASTER:
MDI Type-1014 an improved version of the plasma cannon, it sacrifices raw firepower to have more range and accuracy, by firing highly cohesive plasma blasts that when they hit a target release their energy in intense blasts.
PARTICLE PROJECTION CANNON:
ADH Riptide Lite-2 is a 4,2 Megawatt weapons that fires high speed ionized particle streams in a volley that merges in a single beam, not only it's quite powerful but a good percentage of the shot energy can compromise the target electronics.
PHASED PARTICLE CANNON:
MDI Type-1014 a particle accelerator system that merge the line between science instrument and weapon as it can fire a variety of exotic particles with different effects on target, the issue is the cost and complex mainentance required to keep it running.
MICROWAVE GUN:
HT 5E-112 a four high power magnetron weapon that fires dense microwave pulses, considerably more economical than particle cannons or Ion weapons, but lacks the power to go trough even the most basic shielding.
POSITRON CANNON:
MDI Type-1014 a particle accellerator that launches positrons at high velocity, making them collide with electrons, the resulting matter - anti matter annihilation generates an intense and thin high energy beam with incredible shield and armor piercing capabilities.
LASER:
ALX VL-2000 a continous beam Laser with a 1,2 Megawatt output, this weapon system became the baseline for the Laser beam weapon metrics, an expensive weapon but that pays itself due to no need of ammo and overall low mainentance costs.
HEAVY LASER:
ALX VL-3500 a continous beam Laser with a 2,6 Megawatt output, the bigger brother of the standard Laser cannon higher output and advanced cooling to keep up with the higher output in a still compact form.
PULSE LASER:
ALX VL/P-2300 a pulsed Laser with a 1,5 Megawatt output, Laser pulses are better at penetrating armor, energy efficency and cooling, but they're more expensive due to the built in adaptative targeting.
SCATTERBEAM:
ALX VL/S-800 a multi beam Laser weapon system that fire ultra-short pulse bursts, programmable adaptative and with emitters mounted on gimbals making this sistem the king of multi target engagement scenarios.
ION GUN:
HT 3E-12 a Ion weapon that can fire charged up inonized pulses with a power of 2,5 Megawatts, 40% of the shot energy are dispersed or absorbed by the target disabling or disrupting electronics, the phisical damage to target still remain in he 1,4 Megawatt range.
PLASMA CANNON:
HT 2E-134 a plasma cannon that can charge up to release 3,8 Megawatts in form of spheres of plasma, an incredibly destructive weapon for it's size but requires skillful users due to the lack of perfomance at range due to plasma dispersion.
PLASMA TORCH:
HT 2E-51 a short range tool commonly used to dismantle and cut apart even the most robust plating, it have an extreemly short range but if in the hands of resourceful pepole it can become lethal due to the extreemly intense output.
PLASMA BLASTER:
MDI Type-1014 an improved version of the plasma cannon, it sacrifices raw firepower to have more range and accuracy, by firing highly cohesive plasma blasts that when they hit a target release their energy in intense blasts.
PARTICLE PROJECTION CANNON:
ADH Riptide Lite-2 is a 4,2 Megawatt weapons that fires high speed ionized particle streams in a volley that merges in a single beam, not only it's quite powerful but a good percentage of the shot energy can compromise the target electronics.
PHASED PARTICLE CANNON:
MDI Type-1014 a particle accelerator system that merge the line between science instrument and weapon as it can fire a variety of exotic particles with different effects on target, the issue is the cost and complex mainentance required to keep it running.
MICROWAVE GUN:
HT 5E-112 a four high power magnetron weapon that fires dense microwave pulses, considerably more economical than particle cannons or Ion weapons, but lacks the power to go trough even the most basic shielding.
POSITRON CANNON:
MDI Type-1014 a particle accellerator that launches positrons at high velocity, making them collide with electrons, the resulting matter - anti matter annihilation generates an intense and thin high energy beam with incredible shield and armor piercing capabilities.
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