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Fixed warning during project generation
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Source/UnrealEnginePython/UnrealEnginePython.Build.cs

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@@ -100,15 +100,13 @@ public UnrealEnginePython(TargetInfo Target)
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PublicIncludePaths.AddRange(
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new string[] {
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"UnrealEnginePython/Public",
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// ... add public include paths required here ...
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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"UnrealEnginePython/Private",
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// ... add other private include paths required here ...
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}
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);

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