@@ -751,70 +751,45 @@ SNAKE.Board = SNAKE.Board || (function() {
751751 return tmpElm ;
752752 }
753753
754- function createTryAgainElement ( ) {
754+ function createGameEndElement ( message , elmId , elmClassName ) {
755755 var tmpElm = document . createElement ( "div" ) ;
756- tmpElm . id = "sbTryAgain" + myId ;
757- tmpElm . className = "snake-try-again-dialog" ;
756+ tmpElm . id = elmId + myId ;
757+ tmpElm . className = elmClassName ;
758758
759- var tryAgainTxt = document . createElement ( "div" ) ;
760- tryAgainTxt . innerHTML = "JavaScript Snake<p></p>You died :( <p></p>" ;
761- var tryAgainStart = document . createElement ( "button" ) ;
762- tryAgainStart . appendChild ( document . createTextNode ( "Play Again?" ) ) ;
759+ var gameEndTxt = document . createElement ( "div" ) ;
760+ gameEndTxt . innerHTML = "JavaScript Snake<p></p>" + message + " <p></p>";
761+ var gameEndStart = document . createElement ( "button" ) ;
762+ gameEndStart . appendChild ( document . createTextNode ( "Play Again?" ) ) ;
763763
764- var reloadGame = function ( ) {
764+ var reloadGame = function ( ) {
765765 tmpElm . style . display = "none" ;
766766 me . resetBoard ( ) ;
767767 me . setBoardState ( 1 ) ;
768768 me . getBoardContainer ( ) . focus ( ) ;
769769 } ;
770770
771- var kbTryAgainShortcut = function ( evt ) {
772- if ( boardState !== 0 || tmpElm . style . display !== "block" ) { return ; }
771+ var kbGameEndShortcut = function ( evt ) {
772+ if ( boardState !== 0 || tmpElm . style . display !== "block" ) { return ; }
773773 if ( ! evt ) var evt = window . event ;
774774 var keyNum = ( evt . which ) ? evt . which : evt . keyCode ;
775775 if ( keyNum === 32 || keyNum === 13 ) {
776776 reloadGame ( ) ;
777777 }
778778 } ;
779- SNAKE . addEventListener ( window , "keyup" , kbTryAgainShortcut , true ) ;
779+ SNAKE . addEventListener ( window , "keyup" , kbGameEndShortcut , true ) ;
780780
781- SNAKE . addEventListener ( tryAgainStart , "click" , reloadGame , false ) ;
782- tmpElm . appendChild ( tryAgainTxt ) ;
783- tmpElm . appendChild ( tryAgainStart ) ;
781+ SNAKE . addEventListener ( gameEndStart , "click" , reloadGame , false ) ;
782+ tmpElm . appendChild ( gameEndTxt ) ;
783+ tmpElm . appendChild ( gameEndStart ) ;
784784 return tmpElm ;
785785 }
786786
787- function createWinElement ( ) {
788- var tmpElm = document . createElement ( "div" ) ;
789- tmpElm . id = "sbWin" + myId ;
790- tmpElm . className = "snake-win-dialog" ;
791-
792- var winTxt = document . createElement ( "div" ) ;
793- winTxt . innerHTML = "JavaScript Snake<p></p>You win! :D<p></p>" ;
794- var winStart = document . createElement ( "button" ) ;
795- winStart . appendChild ( document . createTextNode ( "Play Again?" ) ) ;
796-
797- var reloadGame = function ( ) {
798- tmpElm . style . display = "none" ;
799- me . resetBoard ( ) ;
800- me . setBoardState ( 1 ) ;
801- me . getBoardContainer ( ) . focus ( ) ;
802- } ;
803-
804- var kbWinShortcut = function ( evt ) {
805- if ( boardState !== 0 || tmpElm . style . display !== "block" ) { return ; }
806- if ( ! evt ) var evt = window . event ;
807- var keyNum = ( evt . which ) ? evt . which : evt . keyCode ;
808- if ( keyNum === 32 || keyNum === 13 ) {
809- reloadGame ( ) ;
810- }
811- } ;
812- SNAKE . addEventListener ( window , "keyup" , kbWinShortcut , true ) ;
787+ function createTryAgainElement ( ) {
788+ return createGameEndElement ( "You died :(" , "sbTryAgain" , "snake-try-again-dialog" ) ;
789+ }
813790
814- SNAKE . addEventListener ( winStart , "click" , reloadGame , false ) ;
815- tmpElm . appendChild ( winTxt ) ;
816- tmpElm . appendChild ( winStart ) ;
817- return tmpElm ;
791+ function createWinElement ( ) {
792+ return createGameEndElement ( "You win! :D" , "sbWin" , "snake-win-dialog" ) ;
818793 }
819794
820795 function handleEndCondition ( elmDialog ) {
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