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Keijiro TakahashiKeijiro Takahashi
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.gitignore

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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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# Autogenerated VS/MD solution and project files
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/*.csproj
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/*.unityproj
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/*.sln
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/*.suo
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/*.user
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/*.userprefs
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/*.pidb
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/*.booproj
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#Unity3D Generated File On Crash Reports
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sysinfo.txt
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.DS_Store

Assets/Common.meta

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Assets/Common/App Resources.meta

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Assets/Common/App Resources/Icon.psd.meta

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Assets/Common/App Resources/Splash.psd.meta

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Assets/Common/GlobalConfig.cs

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using UnityEngine;
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using System.Collections;
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public class GlobalConfig : MonoBehaviour
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{
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public int targetFrameRate = -1;
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public int shaderLOD = 1000;
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void Start()
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{
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if (targetFrameRate > 0)
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Application.targetFrameRate = targetFrameRate;
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Shader.globalMaximumLOD = shaderLOD;
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Screen.showCursor = false;
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}
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}

Assets/Common/GlobalConfig.cs.meta

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Assets/Reaktion.meta

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