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Update version to 1.5
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CHANGELOG.md

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## 1.5
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### Changes
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* Introduce a new pidfd based set of D-Bus APIs (#173)
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* Dynamically change governor on integrated GPUs for improved performance (#179)
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* Various other fixes and improvements.
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### Contributors
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* Alex Smith @aejsmith
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* Christian Kellner @gicmo
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* Jason Ekstrand @jekstrand
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## 1.4
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### Changes

README.md

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```
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### Build and Install GameMode
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Then clone, build and install a release version of GameMode at 1.4:
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Then clone, build and install a release version of GameMode at 1.5:
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```bash
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git clone https://github.com/FeralInteractive/gamemode.git
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cd gamemode
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git checkout 1.4 # omit to build the master branch
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git checkout 1.5 # omit to build the master branch
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./bootstrap.sh
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```
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data/gamemoded.8.in

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.\" Manpage for gamemoded.
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.\" Contact [email protected] to correct errors or typos.
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.TH gamemoded 8 "21 July 2019" "1.5-dev" "gamemoded man page"
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.TH gamemoded 8 "22 Jan 2020" "1.5" "gamemoded man page"
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.SH NAME
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gamemoded \- optimises system performance on demand
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.SH SYNOPSIS

example/archlinux/gamemode-git/PKGBUILD

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# Maintainer: Ysblokje <ysblokje at gmail dot com>
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pkgname=('gamemode-git')
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pkgver='1.5-dev'
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pkgver='1.5'
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pkgrel=1
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pkgdesc="GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS."
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arch=('x86_64')

meson.build

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'gamemode',
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'c',
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default_options : ['c_std=c11', 'warning_level=3'],
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version: '1.5-dev',
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version: '1.5',
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license: 'BSD',
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)
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scripts/mkrelease.sh

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git submodule update
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# Bump in tandem with meson.build, run script once new tag is up.
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VERSION="1.5-dev"
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VERSION="1.5"
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NAME="gamemode"
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./scripts/git-archive-all.sh --format tar --prefix ${NAME}-${VERSION}/ --verbose -t HEAD ${NAME}-${VERSION}.tar

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