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added Mac Homebrew example
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Source/UnrealEnginePython/UnrealEnginePython.Build.cs

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@@ -10,6 +10,8 @@ public class UnrealEnginePython : ModuleRules
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private string pythonHome = "";
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// otherwise specify the path of your python installation
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//private string pythonHome = "C:/Program Files/Python36";
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// this is an example for Homebrew on Mac
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//private string pythonHome = "/usr/local/Cellar/python3/3.6.0/Frameworks/Python.framework/Versions/3.6/";
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private string[] windowsKnownPaths =

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