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Description
Mods (complete and add to the following information):
- Arma 3:
1.98stable - CBA:
3.15.0stable - ACRE2:
2.7.2+development
Make sure to reproduce the issue with only CBA, ACRE2 (and optionally ACE3) on a newly created mission!
Description:
A clear and concise description of what the bug is.
Steps to reproduce:
- Switch Zeus to Spectator
- Listen to people talking
- All sounds correct while people just talk
- Move Zeus camera
- Observe sound cutting out (moving towards unit) or being choppy (moving sideways)
Expected behavior:
A clear and concise description of what you expected to happen.
Where did the issue occur?
- Dedicated
Log Files:
- /
Additional context:
/
Screenshots:
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