|
| 1 | +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | +<html lang="en"> |
| 3 | +<head> |
| 4 | + <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | + <title>Mesa Release Notes</title> |
| 6 | + <link rel="stylesheet" type="text/css" href="../mesa.css"> |
| 7 | +</head> |
| 8 | +<body> |
| 9 | + |
| 10 | +<div class="header"> |
| 11 | + <h1>The Mesa 3D Graphics Library</h1> |
| 12 | +</div> |
| 13 | + |
| 14 | +<iframe src="../contents.html"></iframe> |
| 15 | +<div class="content"> |
| 16 | + |
| 17 | +<h1>Mesa 10.0.3 Release Notes / (February 3, 2014)</h1> |
| 18 | + |
| 19 | +<p> |
| 20 | +Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release. |
| 21 | +</p> |
| 22 | +<p> |
| 23 | +Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by |
| 24 | +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| 25 | +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| 26 | +Some drivers don't support all the features required in OpenGL 3.3. OpenGL |
| 27 | +3.3 is <strong>only</strong> available if requested at context creation |
| 28 | +because compatibility contexts not supported. |
| 29 | +</p> |
| 30 | + |
| 31 | + |
| 32 | +<h2>MD5 checksums</h2> |
| 33 | +<pre> |
| 34 | +</pre> |
| 35 | + |
| 36 | + |
| 37 | +<h2>New features</h2> |
| 38 | +<p>None</p> |
| 39 | + |
| 40 | +<h2>Bug fixes</h2> |
| 41 | + |
| 42 | +<p>This list is likely incomplete.</p> |
| 43 | + |
| 44 | +<ul> |
| 45 | + |
| 46 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72708">Bug 72708</a> - Master fails to build with older gcc due to -msse4.1</li> |
| 47 | + |
| 48 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72926">Bug 72926</a> - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled</li> |
| 49 | + |
| 50 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73096">Bug 73096</a> - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing</li> |
| 51 | + |
| 52 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73100">Bug 73100</a> - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config</li> |
| 53 | + |
| 54 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73418">Bug 73418</a> - OpenCL hangs graphics on CAYMAN</li> |
| 55 | + |
| 56 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73473">Bug 73473</a> - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c</li> |
| 57 | + |
| 58 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73915">Bug 73915</a> - sample shading + centroid broken since f5cfb4a</li> |
| 59 | + |
| 60 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73956">Bug 73956</a> - SIGSEGV when passing GL_NONE to glReadBuffer</li> |
| 61 | + |
| 62 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74026">Bug 74026</a> - Compiler rejects chained assignments involving array dereferences</li> |
| 63 | + |
| 64 | +</ul> |
| 65 | + |
| 66 | +<h2>Changes</h2> |
| 67 | + |
| 68 | +<p>The full set of changes can be viewed by using the following git command:</p> |
| 69 | + |
| 70 | +<pre> |
| 71 | + git log mesa-10.0.2..mesa-10.0.3 |
| 72 | +</pre> |
| 73 | + |
| 74 | +<p>Aaron Watry (2):</p> |
| 75 | +<ul> |
| 76 | + <li>radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup</li> |
| 77 | + <li>st/dri: prevent leak of dri option default values</li> |
| 78 | +</ul> |
| 79 | + |
| 80 | +<p>Andreas Fänger (1):</p> |
| 81 | +<ul> |
| 82 | + <li>swrast: fix delayed texel buffer allocation regression for OpenMP</li> |
| 83 | +</ul> |
| 84 | + |
| 85 | +<p>Anuj Phogat (3):</p> |
| 86 | +<ul> |
| 87 | + <li>glsl: Disable ARB_texture_rectangle in shader version 100.</li> |
| 88 | + <li>i965: Use sample barycentric coordinates with per sample shading</li> |
| 89 | + <li>i965: Ignore 'centroid' interpolation qualifier in case of persample shading</li> |
| 90 | +</ul> |
| 91 | + |
| 92 | +<p>Brian Paul (3):</p> |
| 93 | +<ul> |
| 94 | + <li>mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query</li> |
| 95 | + <li>st/mesa: fix glReadBuffer(GL_NONE) segfault</li> |
| 96 | + <li>draw: fix incorrect vertex size computation in LLVM drawing code</li> |
| 97 | +</ul> |
| 98 | + |
| 99 | +<p>Carl Worth (5):</p> |
| 100 | +<ul> |
| 101 | + <li>Add md5sums for 10.0.2. release.</li> |
| 102 | + <li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li> |
| 103 | + <li>Drop another couple of patches.</li> |
| 104 | + <li>cherry-ignore: Ignore 4 patches at teh request of the author, (Anuj).</li> |
| 105 | + <li>Update version to 10.0.3</li> |
| 106 | +</ul> |
| 107 | + |
| 108 | +<p>Chad Versace (1):</p> |
| 109 | +<ul> |
| 110 | + <li>i965/gen6/blorp: Emit more flushes to workaround hangs</li> |
| 111 | +</ul> |
| 112 | + |
| 113 | +<p>Chris Forbes (1):</p> |
| 114 | +<ul> |
| 115 | + <li>i965: fold offset into coord for textureOffset(gsampler2DRect)</li> |
| 116 | +</ul> |
| 117 | + |
| 118 | +<p>Emil Velikov (5):</p> |
| 119 | +<ul> |
| 120 | + <li>mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li> |
| 121 | + <li>st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li> |
| 122 | + <li>nv50: access only the available amount of textures</li> |
| 123 | + <li>nv50: access only the available amount of constbuf</li> |
| 124 | + <li>gallium/rtasm: handle mmap failures appropriately</li> |
| 125 | +</ul> |
| 126 | + |
| 127 | +<p>Eric Anholt (2):</p> |
| 128 | +<ul> |
| 129 | + <li>i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.</li> |
| 130 | + <li>i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.</li> |
| 131 | +</ul> |
| 132 | + |
| 133 | +<p>Ian Romanick (2):</p> |
| 134 | +<ul> |
| 135 | + <li>mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES</li> |
| 136 | + <li>radeon / r200: Pass the API into _mesa_initialize_context</li> |
| 137 | +</ul> |
| 138 | + |
| 139 | +<p>Ilia Mirkin (2):</p> |
| 140 | +<ul> |
| 141 | + <li>mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program</li> |
| 142 | + <li>st/vdpau: don't return a device if the screen doesn't support NPOT</li> |
| 143 | +</ul> |
| 144 | + |
| 145 | +<p>José Fonseca (1):</p> |
| 146 | +<ul> |
| 147 | + <li>mesa: Use IROUND instead of roundf.</li> |
| 148 | +</ul> |
| 149 | + |
| 150 | +<p>Kenneth Graunke (2):</p> |
| 151 | +<ul> |
| 152 | + <li>glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.</li> |
| 153 | + <li>glsl: Fix chained assignments of vector channels.</li> |
| 154 | +</ul> |
| 155 | + |
| 156 | +<p>Lauri Kasanen (1):</p> |
| 157 | +<ul> |
| 158 | + <li>mesa: Fix build to properly check for supported compiler flags</li> |
| 159 | +</ul> |
| 160 | + |
| 161 | +<p>Marek Olšák (2):</p> |
| 162 | +<ul> |
| 163 | + <li>st/mesa: use sRGB formats for MSAA resolving if destination is sRGB</li> |
| 164 | + <li>gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats</li> |
| 165 | +</ul> |
| 166 | + |
| 167 | +<p>Matt Turner (2):</p> |
| 168 | +<ul> |
| 169 | + <li>glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.</li> |
| 170 | + <li>glx: Update glxext.h to revision 24777.</li> |
| 171 | +</ul> |
| 172 | + |
| 173 | +<p>Michał Górny (1):</p> |
| 174 | +<ul> |
| 175 | + <li>Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.</li> |
| 176 | +</ul> |
| 177 | + |
| 178 | +<p>Paul Berry (1):</p> |
| 179 | +<ul> |
| 180 | + <li>i965: Ensure that all necessary state is re-emitted if we run out of aperture.</li> |
| 181 | +</ul> |
| 182 | + |
| 183 | +<p>Paul Seidler (1):</p> |
| 184 | +<ul> |
| 185 | + <li>build: move ARCH_LIBS definition outside of ASM definition</li> |
| 186 | +</ul> |
| 187 | + |
| 188 | +<p>Thomas Sondergaard (4):</p> |
| 189 | +<ul> |
| 190 | + <li>mesa: Preliminary support for MSVC_VERSION=12.0</li> |
| 191 | + <li>mesa: Fix compile error with MSVC 2013</li> |
| 192 | + <li>mesa: Work around internal compiler error</li> |
| 193 | + <li>mesa: Namespace qualify fma to override ambiguity with fma from math.h</li> |
| 194 | +</ul> |
| 195 | + |
| 196 | +<p>Tom Stellard (1):</p> |
| 197 | +<ul> |
| 198 | + <li>r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.</li> |
| 199 | +</ul> |
| 200 | + |
| 201 | +</div> |
| 202 | +</body> |
| 203 | +</html> |
0 commit comments