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UR10 wrist3 collision and visual mesh are 1mm off #139

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@alek5k

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@alek5k

There is a 1mm error in both the UR10 collision and visual meshes in the Z direction relative to the origin. This could cause an issue where if you planned a movement in ROS requiring a tolerance of <1mm, a collision could result.

I could not seem to find any corrections for this 1mm in robot kinematics yaml definition.

Evidence (image dimension scaled by 10x):

image

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