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[Modify] Polish it
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websocket-sharp/Opcode.cs

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@@ -31,7 +31,7 @@
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namespace WebSocketSharp
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{
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/// <summary>
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/// Contains the values of the opcode that indicate the type of a WebSocket frame.
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/// Indicates the WebSocket frame type.
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/// </summary>
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/// <remarks>
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/// The values of this enumeration are defined in
@@ -40,27 +40,27 @@ namespace WebSocketSharp
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public enum Opcode : byte
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{
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/// <summary>
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/// Equivalent to numeric value 0. Indicates a continuation frame.
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/// Equivalent to numeric value 0. Indicates continuation frame.
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/// </summary>
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Cont = 0x0,
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/// <summary>
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/// Equivalent to numeric value 1. Indicates a text frame.
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/// Equivalent to numeric value 1. Indicates text frame.
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/// </summary>
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Text = 0x1,
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/// <summary>
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/// Equivalent to numeric value 2. Indicates a binary frame.
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/// Equivalent to numeric value 2. Indicates binary frame.
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/// </summary>
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Binary = 0x2,
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/// <summary>
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/// Equivalent to numeric value 8. Indicates a connection close frame.
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/// Equivalent to numeric value 8. Indicates connection close frame.
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/// </summary>
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Close = 0x8,
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/// <summary>
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/// Equivalent to numeric value 9. Indicates a ping frame.
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/// Equivalent to numeric value 9. Indicates ping frame.
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/// </summary>
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Ping = 0x9,
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/// <summary>
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/// Equivalent to numeric value 10. Indicates a pong frame.
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/// Equivalent to numeric value 10. Indicates pong frame.
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/// </summary>
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Pong = 0xa
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}

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