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README.md
@@ -6,7 +6,7 @@ A thread-safe way of dispatching IEnumerator functions to the main thread in uni
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### Installation
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-No dependencies needed other than Unity. This script was created in Unity 5.3, and has been tested in 5.3.
+No dependencies needed other than Unity. This script was created in Unity 5.3, and has been tested in 5.3, 5.4, and 5.5.
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1. Download the UnityMainThreadDispatcher prefab and add it to your scene, or simple create an empty GameObject, call it UnityMainThreadDispatcher.
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2. Download the UnityMainThreadDispatcher.cs script and add it to your prefab
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