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Roberto De Ioris
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Update MemoryManagement.md
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docs/MemoryManagement.md

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@@ -90,7 +90,7 @@ texture.set_obj_flags(ue.RF_PUBLIC|ue.RF_STANDALONE)
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ue.console_exec('obj gc')
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print(factory)
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print(texture)
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# the second True argument will reset the flags (otherwise set_obj_flags will work in append mode)
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# eventually you can call factory.reset_obj_flags()

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