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FPS counter is incorrect when opening a rendering heavy data and keep increasing #2387

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@mwestphal

Description

@mwestphal

Describe the bug
The FPS counter (Z key) is completely incorrect when opening a dataset that is rendering limited;

To Reproduce
Steps to reproduce the behavior:

  1. Open the file using f3d bicycle/point_cloud/iteration_7000/point_cloud.ply
  2. Press Z
  3. Zoom in and out
  4. FPS show around 300 FPS and keep increasing, while I hardly have 3 fps.
simplescreenrecorder-2025-07-09_22.37.20.mp4

Expected behavior
Correct FPS

System Information:

  • OS: Any
  • GPU and GPU driver: GTX 1660

F3D Information
Paste the content of f3d --version or f3d-console.exe --version on Windows:
3.2.0 binary

Additional context
Add any other context about the problem here.

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