This project is a Makefile for building Graphviz with Emscripten and a simple wrapper for using it in the browser.
Help make Viz.js better by supporting me on Patreon. Thank you!
Install with Bower:
bower install viz.js
Or with npm:
npm install viz.js
Or download the viz.js "binary" from the releases page.
A smaller version of Viz.js can be downloaded from the releases page and is available in the Bower package. viz-lite.js omits Expat and the NEATO layout plugin.
Viz(src, options={ format="svg", engine="dot", scale, images=[{ path, width, height }], totalMemory=16777216 })
srcis a string representing the graph to render in the DOT language.optionsformatsets the output format, and may be one of"svg","xdot","plain","ps","json", or"png-image-element".enginesets the Graphviz engine to use, and may be one of"circo","dot","neato","osage", or"twopi".scalesets the scale factor for the"png-image-element"format. If this is not specified,window.devicePixelRatiowill be used if available, and1if not.imagesspecifies image dimensions to use when rendering nodes withimageattributes. This is an array of objects,{ href, width, height }.hrefmay be a filename ("example.png"), a relative or absolute path ("/images/example.png"), or a URL ("http://example.com/image.png"). Dimensions may be specified with units: in, px, pc, pt, cm, or mm. If no units are given or dimensions are given as numbers, points (pt) are used. Graphviz does not actually load image data when this option is used — images are referenced with the dimensions given, eg, in SVG by an<image>element withwidthandheightattributes.totalMemorysets the total memory available for the Emscripten module instance. This should be a power of 2. The default of 16MB should be sufficient for most cases — only consider using a larger number if you run into the error "Cannot enlarge memory arrays".
Parses src and renders a graph according to the options given. Output is a string, except when using the "png-image-element" format, when it is an instance of HTMLImageElement.
For example:
result = Viz("digraph { a -> b; }");
result = Viz("digraph { a -> b; }", { format: "png-image-element", scale: 2 });
result = Viz("graph { n0 -- n1 -- n2 -- n3 -- n0; }", { engine: "neato" });
result = Viz("digraph { x -> y -> z; }", { format: "plain" });
result = Viz("digraph { a[image=\"test.png\"]; }", { images: [ { path: "test.png", width: "400px", height: "300px" } ] });
If Graphviz encounters an error, Viz will throw an Error object with the error message.
svgXmlis an SVG XML string, as may be obtained from theVizfunction using the"svg"format option.scalesets the scale factor for the output. If this is not specified,window.devicePixelRatiowill be used if available, and1if not.callbackis an optional Node-style callback. If specified, it is given two arguments,(err, image). If not specified,Viz.svgXmlToPngImageElementreturns an instance of HTMLImageElement.
Converts svgXml to a PNG HTMLImageElement. If callback is specfied, image is loaded by the time the callback is invoked.
svgXmlis an SVG XML string, as may be obtained from theVizfunction using the"svg"format option.scalesets the scale factor for the output. If this is given asundefined,window.devicePixelRatiowill be used if available, and1if not.callbackis a Node-style callback. It is given two arguments,(err, data).
Converts svgXml to a PNG represented as a Base64 string. This function requires a callback, unlike svgXmlToPngImageElement.
These engines are supported:
- circo
- dot
- fdp
- neato
- osage
- twopi
These formats are supported:
- svg
- xdot
- plain
- ps
- json
Viz.js provides the "png-image-element" format in addition to the regular Graphviz formats. This returns an HTMLImageElement which can be inserted into the document.
image = Viz("digraph g { a -> b; }", { format: "png-image-element" });
document.body.appendChild(image);
However, this won't work in a Web Worker context. In that case, ask for the "svg" format in the worker and convert using the accessory function Viz.svgXmlToPngImageElement in the window context. See tests/png.js for an example.
Internet Explorer 10 and 11 require Fabric.js as an optional dependency for PNG output. Viz.js will look for a fabric object as a member of the global object with a loadSVGFromString() function and use that if present.
To build from source, you will need to install the Emscripten SDK.
To download the sources and build everything:
make