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lines changed Original file line number Diff line number Diff line change @@ -12051,10 +12051,17 @@
1205112051 配置管理器辅助器接口。
1205212052 </summary>
1205312053 </member>
12054+ <member name="M:GameFramework.Setting.ISettingHelper.Load">
12055+ <summary>
12056+ 加载配置。
12057+ </summary>
12058+ <returns>是否加载配置成功。</returns>
12059+ </member>
1205412060 <member name="M:GameFramework.Setting.ISettingHelper.Save">
1205512061 <summary>
1205612062 保存配置。
1205712063 </summary>
12064+ <returns>是否保存配置成功。</returns>
1205812065 </member>
1205912066 <member name="M:GameFramework.Setting.ISettingHelper.HasKey(System.String)">
1206012067 <summary>
@@ -12222,10 +12229,17 @@
1222212229 </summary>
1222312230 <param name="settingHelper">配置管理器辅助器。</param>
1222412231 </member>
12232+ <member name="M:GameFramework.Setting.ISettingManager.Load">
12233+ <summary>
12234+ 加载配置。
12235+ </summary>
12236+ <returns>是否加载配置成功。</returns>
12237+ </member>
1222512238 <member name="M:GameFramework.Setting.ISettingManager.Save">
1222612239 <summary>
1222712240 保存配置。
1222812241 </summary>
12242+ <returns>是否保存配置成功。</returns>
1222912243 </member>
1223012244 <member name="M:GameFramework.Setting.ISettingManager.HasKey(System.String)">
1223112245 <summary>
@@ -12410,10 +12424,17 @@
1241012424 </summary>
1241112425 <param name="settingHelper">配置管理器辅助器。</param>
1241212426 </member>
12427+ <member name="M:GameFramework.Setting.SettingManager.Load">
12428+ <summary>
12429+ 加载配置。
12430+ </summary>
12431+ <returns>是否加载配置成功。</returns>
12432+ </member>
1241312433 <member name="M:GameFramework.Setting.SettingManager.Save">
1241412434 <summary>
1241512435 保存配置。
1241612436 </summary>
12437+ <returns>是否保存配置成功。</returns>
1241712438 </member>
1241812439 <member name="M:GameFramework.Setting.SettingManager.HasKey(System.String)">
1241912440 <summary>
Original file line number Diff line number Diff line change @@ -16,12 +16,23 @@ namespace UnityGameFramework.Runtime
1616 /// </summary>
1717 public class DefaultSettingHelper : SettingHelperBase
1818 {
19+ /// <summary>
20+ /// 加载配置。
21+ /// </summary>
22+ /// <returns>是否加载配置成功。</returns>
23+ public override bool Load ( )
24+ {
25+ return true ;
26+ }
27+
1928 /// <summary>
2029 /// 保存配置。
2130 /// </summary>
22- public override void Save ( )
31+ /// <returns>是否保存配置成功。</returns>
32+ public override bool Save ( )
2333 {
2434 PlayerPrefs . Save ( ) ;
35+ return true ;
2536 }
2637
2738 /// <summary>
Original file line number Diff line number Diff line change @@ -16,10 +16,17 @@ namespace UnityGameFramework.Runtime
1616 /// </summary>
1717 public abstract class SettingHelperBase : MonoBehaviour , ISettingHelper
1818 {
19+ /// <summary>
20+ /// 加载配置。
21+ /// </summary>
22+ /// <returns>是否加载配置成功。</returns>
23+ public abstract bool Load ( ) ;
24+
1925 /// <summary>
2026 /// 保存配置。
2127 /// </summary>
22- public abstract void Save ( ) ;
28+ /// <returns>是否保存配置成功。</returns>
29+ public abstract bool Save ( ) ;
2330
2431 /// <summary>
2532 /// 检查是否存在指定配置项。
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