@@ -210,7 +210,7 @@ typedef void (^MBProgressHUDCompletionBlock)();
210210 *
211211 * @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use
212212 * animations while disappearing.
213- * @param delay Delay in secons until the HUD is hidden.
213+ * @param delay Delay in seconds until the HUD is hidden.
214214 *
215215 * @see animationType
216216 */
@@ -259,7 +259,7 @@ typedef void (^MBProgressHUDCompletionBlock)();
259259 * @param animated If set to YES the HUD will (dis)appear using the current animationType. If set to NO the HUD will
260260 * not use animations while (dis)appearing.
261261 * @param block The block to be executed while the HUD is shown.
262- * @param queue The dispatch queue on which the block should be execouted .
262+ * @param queue The dispatch queue on which the block should be executed .
263263 * @param completion The block to be executed on completion.
264264 *
265265 * @see completionBlock
@@ -268,7 +268,7 @@ typedef void (^MBProgressHUDCompletionBlock)();
268268 completionBlock : (MBProgressHUDCompletionBlock)completion ;
269269
270270/* *
271- * A block that gets called after the HUD was completely hiden .
271+ * A block that gets called after the HUD was completely hidden .
272272 */
273273@property (copy ) MBProgressHUDCompletionBlock completionBlock;
274274
@@ -337,7 +337,7 @@ typedef void (^MBProgressHUDCompletionBlock)();
337337@property (assign ) float yOffset;
338338
339339/* *
340- * The amounth of space between the HUD edge and the HUD elements (labels, indicators or custom views).
340+ * The amount of space between the HUD edge and the HUD elements (labels, indicators or custom views).
341341 * Defaults to 20.0
342342 */
343343@property (assign ) float margin;
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