Stars
- All languages
- AGS Script
- AMPL
- ActionScript
- Arduino
- Assembly
- Batchfile
- Bikeshed
- C
- C#
- C++
- CMake
- CSS
- CoffeeScript
- Cuda
- Cython
- G-code
- GLSL
- Go
- HTML
- Haxe
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- Lua
- MATLAB
- Makefile
- Max
- Objective-C
- OpenSCAD
- PHP
- Perl
- Processing
- Pure Data
- PureBasic
- Python
- QML
- R
- Roff
- Ruby
- Rust
- SCSS
- SWIG
- ShaderLab
- Shell
- Swift
- TeX
- TypeScript
- V
- Vue
- Yacc
The Cross Platform Game Engine
Alternativa3D Flash GPU accelerated 3D engine
A collection of AS3 libraries and sketches that I have built over the years.
AS3 framework for GPU-based image processing
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, C…
Away3D engine for Flash Player Incubator
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are …
Actionscript 3 library for reading Blender .blend files
Blazing fast and easy to use Agal assembler
A Minimal Components GUI for Pixel Bender shaders
orgicus / IsoHill
Forked from jadbox/IsoHill-Game-EngineIsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, C…