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@@ -185,15 +185,15 @@ This is a 2D navigation sample code with Dynamic Window Approach.
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This is a 2D grid based shortest path planning with Dijkstra's algorithm.
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In the animation, cyan points are searched nodes.
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### A\* algorithm
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This is a 2D grid based shortest path planning with A star algorithm.
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In the animation, cyan points are searched nodes.
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@@ -203,7 +203,7 @@ It's heuristic is 2D Euclid distance.
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This is a 2D grid based path planning with Potential Field algorithm.
In the animation, the blue heat map shows potential value on each grid.
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### Path optimization sample
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### Lookup table generation sample
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Ref:
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### Uniform polar sampling
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### Biased polar sampling
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### Lane sampling
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This Voronoi road-map planner uses Dijkstra method for graph search.
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### Basic RRT
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This script is a simple path planning code with Rapidly-Exploring Random Trees (RRT)
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Black circles are obstacles, green line is a searched tree, red crosses are start and goal positions.
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### RRT\*
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Path planning for a car robot with RRT\* and dubins path planner.
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### RRT\* with reeds-sheep path
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Path planning for a car robot with RRT\* and reeds sheep path planner.
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### Closed Loop RRT\*
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A vehicle model based path planning with closed loop RRT\*.
In this code, pure-pursuit algorithm is used for steering control,
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Heading angle of each point can be also calculated analytically.
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Path tracking simulation with rear wheel feedback steering control and PID speed control.
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Path tracking simulation with LQR steering control and PID speed control.
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Path tracking simulation with LQR speed and steering control.
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