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Introduction

This repository is a fork of the Nathan Sprague implementation of the deep Q-learning algorithm described in:

Playing Atari with Deep Reinforcement Learning Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Alex Graves, Ioannis Antonoglou, Daan Wierstra, Martin Riedmiller

and

Mnih, Volodymyr, et al. "Human-level control through deep reinforcement learning." Nature 518.7540 (2015): 529-533.

We use the DQN algorithm to learn the strategies for Atari games from the RAM state of the machine.

Dependencies

The script dep_script.sh can be used to install all dependencies under Ubuntu.

Running

TODO: describe all the experiments and how to run the code.

See Also

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Theano-based implementation of Deep Q-learning

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  • Python 98.0%
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