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AndrewAndrew
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Fix folder name in the "Installation on MacOSX" documentation
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README.md

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@@ -50,7 +50,7 @@ On the Mac the installation is easier, as the final user is currently forced to
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* install the latest official python distribution from python.org (the installation will end in the "/Library/Frameworks/Python.framework/Versions/3.5" directory).
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* create a new unreal engine blank c++ project (NOT a blueprint one, otherwise XCode will not be initialized)
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* create a Plugins directory in the project directory
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* move to the Projects directory and clone the plugin repository
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* move to the Plugins directory and clone the plugin repository
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```sh
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git clone https://github.com/20tab/UnrealEnginePython

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