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Roberto De Ioris
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Update WritingAColladaFactoryWithPython.md
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tutorials/WritingAColladaFactoryWithPython.md

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@@ -196,6 +196,14 @@ Try to play a bit with MeshBuildSettings values in the code (expecially note the
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## A more complex model: Mixamo's Vampire
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Download this file: https://github.com/20tab/UnrealEnginePython/raw/master/tutorials/WritingAColladaFactoryWithPython_Assets/vampire.dae
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it is the Vampire from mixmamo.com.
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Technically it is a skeletal mesh with an animation (something we will try to import in a future tutorial), if we try to import it we will end with a dead vampire :P
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![Broken vampire](https://github.com/20tab/UnrealEnginePython/blob/master/tutorials/WritingAColladaFactoryWithPython_Assets/broken_vampire.png)
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## Adding a GUI to the importer: The Slate API
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## Persistent importer options: more subclassing

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